Ghostrec35
Forge Modder-
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What exactly do you want to do with this NBT data?
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I recommend you look at the ItemBucket class
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Working with Tile Entities (Not Saving When Quitting)
Ghostrec35 replied to pro-mole's topic in Modder Support
Did you do TileEntity.addMapping(tileEntityClass, StringId); Or you can use GameRegistry.registerTileEntity(tileEntityClass, StringID); (GameRegistry just uses this TileEntity method anyway, so it doesn't really matter which you use. This caused my tile entity to disappear until I actually mapped it.) -
You have an extra set of Brackets after your load method which you should remove as well. Plus, you shouldn't be using the ModLoader methods you are.
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You could try this in your Blocks onEntityCollidedWithBlock(); method
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Improper use of the Configuration File Properties caused the ID of one of my blocks to be invalid. This invalid Block ID caused issues with the Rendering and World Generation in Minecraft.