All my sounds load but how would i play them? I use this method below:
world.playSoundAtEntity(entityplayer, customSound, 1F, 1F);
Once the sound is loaded into the sound pool, shouldnt it just play if i use "customSound" ? Or do you think it would work if i make a custom folder like "random.arrow"? Kinda lost here, would be great for a little advice .
Does anyone know how to add custom sounds and play them? Such as mob sound or something?
Here is what i use now: (Doesn't work)
manager.soundPoolSounds.addSound("/com/f3rullo14/fgm/sounds/" + customsound + ".ogg");
Then i use this method to play the sound:
world.playSoundAtEntity(entityplayer, customsound, 1F, 1F);
How did you register the sound? And how did you play them?
It just doesnt play at all, no errors show up.
I use the method to play:
world.playSoundAtEntity(entityplayer, customsound, 1F, 1F);
The to register it, i use:
manager.soundPoolSounds.addSound("/com/f3rullo14/fgm/sounds/" + customsound+ ".ogg");
Funny. Because I updated that tutorial for 1.5 and I can't get my existing code to work with 1.6
Make sure the names for your image's folder is lowercase in the directory and code. Worked for me
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