F3RULLO14
Members-
Posts
6 -
Joined
-
Last visited
Everything posted by F3RULLO14
-
Thank you so much man! Thank you! Ive been messing around with it all morning and couldnt figure it out!
-
I have the same problem, would be nice if someone could help us
-
All my sounds load but how would i play them? I use this method below: world.playSoundAtEntity(entityplayer, customSound, 1F, 1F); Once the sound is loaded into the sound pool, shouldnt it just play if i use "customSound" ? Or do you think it would work if i make a custom folder like "random.arrow"? Kinda lost here, would be great for a little advice .
-
Does anyone know how to add custom sounds and play them? Such as mob sound or something? Here is what i use now: (Doesn't work) manager.soundPoolSounds.addSound("/com/f3rullo14/fgm/sounds/" + customsound + ".ogg"); Then i use this method to play the sound: world.playSoundAtEntity(entityplayer, customsound, 1F, 1F);
-
How did you register the sound? And how did you play them? It just doesnt play at all, no errors show up. I use the method to play: world.playSoundAtEntity(entityplayer, customsound, 1F, 1F); The to register it, i use: manager.soundPoolSounds.addSound("/com/f3rullo14/fgm/sounds/" + customsound+ ".ogg");
-
Textures and LanguageRegistry in preInit instead of Init
F3RULLO14 replied to sorash67's topic in Modder Support
Funny. Because I updated that tutorial for 1.5 and I can't get my existing code to work with 1.6 Make sure the names for your image's folder is lowercase in the directory and code. Worked for me