Everything posted by shadowfacts
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[1.7.10] Commenting on the JSON (for Configuration)
JSON has nothing to do with packets, and to save data either use a normal config file or save it to NBT.
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[1.7.10] Custom World Provider
Yes, my goal is to make a custom world type that will generate the overworld, nether, and end based on certain values in my configuration file.
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Lag Problem - Seeking Clever Solutions
Did you bother reading the whole thing ImaFool?
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[1.7.10+] Keeping player (or his clone) after he logs out.
Yes, but why do you want to prevent the player from logging out? Depending on what your final goal is, there might be a better way to do this.
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Lag Problem - Seeking Clever Solutions
Well then your "solution" wouldn't work either. Is there anyplace, (e.g. GitHub) that I can look at your ore generation code?
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Lag Problem - Seeking Clever Solutions
Instead of encasing the vein in stone, you could just check to make sure that all the blocks around it are not liquids (other than yours) and are full size blocks. This way the gas couldn't spread outside of a vein unless a player (or something else) broke into the vein.
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[1.7.10+] Keeping player (or his clone) after he logs out.
Why do you want to keep "the player" logged in for an extra 10 seconds after they disconnect?
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Rendering Walls
GameRegistry.registerCustomItemStack("blockName0", new ItemStack(yourBlock, 1, 0)); GameRegistry.registerCustomItemStack("blockName1", new ItemStack(yourBlock, 1, 1)); Just make sure the block name is different for every ItemStack you register. In the ItemStack constructor the parameters in order are block/item, quantity, metadata.
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[1.7.10]Rotating custom model depending on which side it is placed
Look at how the Vanilla furnace does it.
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[1.7.10] Custom World Provider
Bump
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Rendering Walls
GameRegistry.registerCustomItemStack()
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[1.7.10] Minecraft Crashing [Solved]
Don't forget lines 90-97 as well.
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SOLVED - Quick Question - 1.8 - saving client side data
Use NBT, this is the best way of saving data. You will need to save the data in the TileEntity not in the GUI itself.
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[1.7.10] Minecraft Crashing [Solved]
Use code tags to encapsulate your code, don't just paste it into the post.
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Making a generator
Storage as in item/block storage like AE? If so, don't remake AE.
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Making a generator
First of all, what do you want the servers to do?
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Making a generator
Servers? Like multiplayer servers? Or like computer servers? If you mean computer servers then, why?
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Custom Furnace GUI issue 1.7.10 RESOLVED
Anywhere in your code are you attempting to cast a MagFurnaceTE to TileEntityFurnace?
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How to use rf api
Take a look at EnergyStorage, add field which is an instance of EnergyStorage to your TileEntity. But don't forget to have it read and write to NBT when your TileEntity does.
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Custom Furnace GUI issue 1.7.10 RESOLVED
Show the GUI code.
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[Solved] [1.7.10] onBlockActivated parameters
Yeah, the last three floats are the x, y, and z coordinates of the player, in that order.
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How to use rf api
Well, add it to your project. Then, take a look at the various interfaces and figure out which one applies to what you want to use RF for.
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Making a generator
Do you mean the name of the energy system would be "air"? If so: 1. This is not a good name, pick something unique. 2. PneumaticCraft has something similar involving pressurized air. 3. Why not just use an existing energy system like RF or EU?
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[1.7.2-1.7.10] Unable to update.
Use single quotes/apostrophes not double quotes.
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Making a generator
Air? Like Blocks.air? If so, then no, don't make a "generator" for it. If you want to create something like wind then you have to do everything yourself. There is no wind in Minecraft.
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