No, you misunderstood @LexManos
I don't want to shade forge or minecraft, i am shading only libs that i am using myself ... i want to exclude forge/minecraft from the shading like i already do with bukkit and sponge.
I just want forge to compile with it, while using the shade-plugin and having the forge implementation/dependency in a gradle sub-project.
Dynmap does the same thing, but i can't get it to work for my project.