
ImaFool
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Everything posted by ImaFool
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itemStack.setStackDisplayName(name); itemStack.setTagCompound(nbt); I gotta get to bed
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my god im dumb, forget bout this post
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itemStack.setStackDisplayName("custom name"); System.out.println(itemStack.getDisplayName()); System.out.println(this.worldObj.isRemote); that's gonna print "custom name" and "false" in the console but its showing up the usual itemstack name in minecraft instead of "custom name" What am i doing wrong?
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Hey ho, no modding question, actually not even a java question In my TESR i have an animation i want to start fast and end slowly, depending on a linear value, so basically i need the cosinus sinus stuff.. and well I suck at math :'(, haaaaaaalp me
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Hello, I have a techne block for my TESR with some transparent pixels on the texture, so you can look inside it, kind of like that: ____________ | | | | | | | | |___________| But when you look inside the block, the textures are not visible anymore, so basically they are rendered on 1 side only Can i change it so they are still renderd?
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Is there a maximum size for packets? (if yes how big?)
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Play a sound without the json registration thingy
ImaFool replied to ImaFool's topic in Modder Support
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Play a sound without the json registration thingy
ImaFool replied to ImaFool's topic in Modder Support
Ok i managed to play an .ogg file, Is there a way to play sound in another format like mp3? -
Play a sound without the json registration thingy
ImaFool replied to ImaFool's topic in Modder Support
I have a block that should be able to play music from the hdd :3 -
Hey ho, Is there a way to play a sound that only exists at runtime? E.g. world.playAuxSFX works with the sound.json file, can I get around that?
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Oh wow im so dumb
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Well thanks anyway, i try update forge or sth..
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{ "parent": "builtin/generated", "textures": { "layer0": "test:items/test" }, "display": { "thirdperson": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } }
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public static Item item; @EventHandler public void preInit(FMLInitializationEvent event) { item = new CItem().setUnlocalizedName("test").setCreativeTab(CreativeTabs.tabBlock); GameRegistry.registerItem(item, "test"); } @EventHandler public void init(FMLInitializationEvent event) { if(event.getSide() == Side.CLIENT) Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation("test:test")); } still not working
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public static Item item; @EventHandler public void preInit(FMLInitializationEvent event) { item = new CItem().setUnlocalizedName("test").setCreativeTab(CreativeTabs.tabBlock); GameRegistry.registerItem(item, "test"); if(event.getSide() == Side.CLIENT) Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation("test:test")); }
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like, initialize em? I tried that but still doesnt work
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mod class: package com.example.test; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; @Mod(modid = Test.MODID, version = Test.VERSION, name = "Test") public class Test { public static final String MODID = "test"; public static final String VERSION = "1.0"; public static Item item = new CItem().setUnlocalizedName("test").setCreativeTab(CreativeTabs.tabBlock); @EventHandler public void preInit(FMLInitializationEvent event) { GameRegistry.registerItem(item, "test"); if(event.getSide() == Side.CLIENT) Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation("test:test")); } } block class: package com.example.test; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.item.Item; public class CItem extends Item { } error log: [10:08:08] [Client thread/INFO]: Setting user: Player609 [10:08:09] [Client thread/INFO]: LWJGL Version: 2.9.1 [10:08:14] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Test [10:08:14] [sound Library Loader/INFO]: Starting up SoundSystem... [10:08:15] [Thread-9/INFO]: Initializing LWJGL OpenAL [10:08:15] [Thread-9/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [10:08:15] [Thread-9/INFO]: OpenAL initialized. [10:08:15] [sound Library Loader/INFO]: Sound engine started [10:08:27] [Client thread/INFO]: Created: 512x512 textures-atlas [10:08:28] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Test [10:08:28] [Client thread/INFO]: SoundSystem shutting down... [10:08:28] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [10:08:28] [sound Library Loader/INFO]: Starting up SoundSystem... [10:08:28] [Thread-11/INFO]: Initializing LWJGL OpenAL [10:08:28] [Thread-11/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [10:08:28] [Thread-11/INFO]: OpenAL initialized. [10:08:29] [sound Library Loader/INFO]: Sound engine started [10:08:29] [Client thread/INFO]: Created: 512x512 textures-atlas [10:08:36] [server thread/INFO]: Starting integrated minecraft server version 1.8 [10:08:36] [server thread/INFO]: Generating keypair [10:08:36] [server thread/INFO]: Preparing start region for level 0 [10:08:38] [server thread/INFO]: Changing view distance to 12, from 10 [10:08:39] [server thread/INFO]: Player609[local:E:46eb84ee] logged in with entity id 183 at (30.842808827334615, 71.0, 102.94366312468108) [10:08:39] [server thread/INFO]: Player609 joined the game [10:08:40] [pool-2-thread-1/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@4feb7abb[id=1178851a-8246-318e-85f8-1ae4517330a2,name=Player609,properties={},legacy=false] com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:65) ~[YggdrasilAuthenticationService.class:?] at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:158) [YggdrasilMinecraftSessionService.class:?] at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:53) [YggdrasilMinecraftSessionService$1.class:?] at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:50) [YggdrasilMinecraftSessionService$1.class:?] at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?] at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?] at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?] at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?] at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:148) [YggdrasilMinecraftSessionService.class:?] at net.minecraft.client.resources.SkinManager$3.run(SkinManager.java:138) [skinManager$3.class:?] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_20] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_20] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_20] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_20] at java.lang.Thread.run(Unknown Source) [?:1.8.0_20] [10:12:14] [server thread/INFO]: Saving and pausing game... [10:12:14] [server thread/INFO]: Saving chunks for level 'New World'/Overworld [10:12:15] [server thread/INFO]: Saving chunks for level 'New World'/Nether [10:12:15] [server thread/INFO]: Saving chunks for level 'New World'/The End [10:18:53] [Client thread/INFO]: Stopping! [10:18:53] [Client thread/INFO]: SoundSystem shutting down... [10:18:53] [server thread/INFO]: Stopping server [10:18:53] [server thread/INFO]: Saving players [10:18:53] [server thread/INFO]: Saving worlds [10:18:53] [server thread/INFO]: Saving chunks for level 'New World'/Overworld [10:18:53] [server thread/INFO]: Saving chunks for level 'New World'/Nether [10:18:53] [server thread/INFO]: Saving chunks for level 'New World'/The End [10:18:53] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com . [10:18:47] [sound Library Loader/INFO]: Sound engine started [10:18:49] [Client thread/INFO]: Created: 512x512 textures-atlas [10:18:49] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Test [10:18:49] [Client thread/INFO]: SoundSystem shutting down... [10:18:50] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [10:18:50] [sound Library Loader/INFO]: Starting up SoundSystem... [10:18:50] [Thread-10/INFO]: Initializing LWJGL OpenAL [10:18:50] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [10:18:50] [Thread-10/INFO]: OpenAL initialized. [10:18:50] [sound Library Loader/INFO]: Sound engine started [10:18:51] [Client thread/INFO]: Created: 512x512 textures-atlas [10:18:58] [Client thread/INFO]: Stopping! [10:18:58] [Client thread/INFO]: SoundSystem shutting down... [10:18:58] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com I dont see an error related to the item.. What am I doing wrong?
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Hey guys, I found this piece of code in the BlockTorch class: public int getMetaFromState(IBlockState state) { byte b0 = 0; int i; switch (BlockTorch.SwitchEnumFacing.FACING_LOOKUP[((EnumFacing)state.getValue(FACING)).ordinal()]) { case 1: i = b0 | 1; break; case 2: i = b0 | 2; break; case 3: i = b0 | 3; break; case 4: i = b0 | 4; break; case 5: case 6: default: i = b0 | 5; } return i; } Wouldn't this do the exact same thing as: public int getMetaFromState(IBlockState state) { return BlockTorch.SwitchEnumFacing.FACING_LOOKUP[((EnumFacing)state.getValue(FACING)).ordinal()] } ? Then why is this so big?
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There are that supersecret settings from vanilla, can i use the shaders from that without the: Minecraft.getMinecraft().entityRenderer.activateNextShader(); ? So the player cant just turn em off again? Are there any good tutorials for shaders?
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Hello, how can i creat an effect similar to the confusion when u eat a puffer fish in 1.8 So i only want to change how the picture that is renderd for the screen and not anything in game Thanks in advance
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I dont really know bout COG, but cant you just set the generation weight up? and isnt vanilla stuff like ravines generating before mods anyway
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Ok, mby check in the onBlockPlaced method of your super dangerous block for fire sources around aaaaaaand remove them? Did you bother reading the whole thing ImaFool? Uhhm maybe i missunderstood a little
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Uhm, maybe make a copie BlockB of your BlockA BlockB is not flammable and the block that spawns, when you collect BlockB it drops BlockA taddaaaa
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Yey got it to work. Thanks