My friends and I are really interested in having vanity slots for our armor, just like the ones in Terraria. Including the "Familiar Clothes" which just basically make your armor invisible. With this I could add so many different armors to my server that we play on
Hello there! First time on these forums. So i have a few mobs in which are only programmed to drop their loot when they're killed by "player" damage and not anything else. I do however have a lance that works by launching a projectile that kills in 5 ticks. This unfortunately doesn't let my mobs drop their loot. Is there a way to set the entity class of my projectile to be set as "player" damage?