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AdventureModeActivate!

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  1. I forgot to say that class is for 1.6.4, so I only have access to 1.6.4 things. Just message me if you need any source code!
  2. If it helps, here is the source code for BlockStairs.java:
  3. This sounds very strange, perhaps you have the collide area somehow linked to your player's relative location? If anything, make it so when the car stops, send a location message (Car Coordinates), so if the player hops out when it's stopped, they teleport to that location that was just called.
  4. Would this go in place of .setContainerItem()? So this would go in the same place, just replacing .setContainerItem()? If not, would this go in the item class?
  5. This by the way WILL work in 1.6.4 with Eclipse Kepler! It just wont work with a block. If I had, say... Item.bucketEmpty instead of Block.cobblestone, it works, so no coding error here, just trying to make it work...
  6. I have a crafting recipe that I want to give back the cobblestone, but it doesnt accept blocks in the .setContainerItem(). Any way around this? Code BelowVVV // FLOUR RECIPE GameRegistry.addShapelessRecipe(new ItemStack(Flour, 2), new Object[]{ new ItemStack(Item.wheat.setContainerItem(Block.cobblestone)), new ItemStack(Block.cobblestone) });
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