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rich1051414

Forge Modder
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Everything posted by rich1051414

  1. I was afraid of that, I have already set up my packet handler so it does, I just got my hopes up and wasted time browsing the API i suppose
  2. I am currently developing a Mod that hooks EnitiyLivingHurtEvent, and it works as it should except, I would like my mod to be client side, and as far as I can tell, when remote, the client does not recieve these events. Anyone have any advice about what direction I should look here? And on top of that, does the server even send damage amount packets to players about other entities?

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