Everything posted by Ugdhar
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Having trouble getting forge to download all the files needed for a server.
This might seem like a silly question, but did you run the forge installer to install the server? If so, can you post the installer log?
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Failed to run processor: javax.net.ssl.SSLHandshakeException:sun.security.validator.ValidatorException: PKIX path building faile
Did a quick search of the forums for "PKIX path", and from what I gather in the results, there is an issue with your java installation. Uninstall it completely, then reinstall. If it still doesn't work, post the installer log please
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server
Post the debug.log from your logs folder, it will hopefully have the information needed to figure out why.
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Exception generating new chunk in Nether / Anyone knows what mod is incompatible?
I'd start with Oh The Biomes You'll Go
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FTB OceanBlock - Rubidium rendering error
Also I do not believe 1.16 is supported any longer, I believe 1.18 is LTS and 1.19 is current
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"The game crashed whilst rendering overlay Error: java.lang.OutOfMemoryError: Java heap space Exit Code: -1" error
It would appear it used up all the memory allocated to it, you should give it more memory by modifying the -Xmx value
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Whenever i run mineshafts and monsters modpack it crashes
Post your debug.log, although I've heard the curseforge launcher is poo and doesn't generate one by default. I believe you can turn it back on in the MC profile settings. I don't use curseforge launcher myself, so not sure how/where it does these things. Also: You don't want/need to allocate ran to the actual curseforge launcher, you want that memory allocated for the MC process that launches. Not sure if that's what you meant or not, but figured I would clarify just to be sure
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Minecraft Forge API high level questions and clarification
Sort of, but they do not distribute the MC code, the installer decompiles/deobfuscates/patches/reobf/recompiles the MC code. More or less, the problem here is that historically when it's done this way, mods aren't as likely to be compatible with one another as using an API like Forge. As someone above mentioned, I would use a modern version, as old versions aren't supported on here (manpower, pushing to use new stuff for features/bug fixes/security/etc). Using forge would make it easier for your mod to play well with other (Forge) mods. It is still up to the developer to make sure they're not running client-side code (i.e. models/sound/textures) on a dedicated server. https://wiki.mcjty.eu/modding/index.php?title=Main_Page might give you some useful information, especially if you're already familiar with Java. I would also suggest browsing the forge docs https://docs.minecraftforge.net/en/latest/, the getting started section will get you up and running, and it explains other things such as registries and sides. And if you run into issues, post your code to Github as a working repo (makes it easier for people to help debug), describe your problem in a support post on here, and chances are good someone will be able to help fix it.
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game crashed whilst initializing game (forge)
Make sure if you're using Optifine, that you are using the version of forge it says it supports on their downloads page: https://optifine.net/downloads I would guess that using any other version but the one specified could potentially cause issues. I would say it is also worth seeing if removing optifine and running it still crashes or not.
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Forge 1.19 build issue
I believe 1.19 needs a newer version of Java, https://forums.minecraftforge.net/announcement/15-java-and-you-how-to-avoid-crashes/
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Crash and I don't know what cause it.
Well, the errors seem as though they're tconstruct/jei, have you tried updating those? There are newer versions for 1.16 on curseforge for both of those mods. If you're convinced it's one of your dimensions mods, remove them 1 by one, or remove all and add them back 1 by 1, until you find the culprit. *edit: what is tlskincape?
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How to do mechanic?
Do you know Java? If not, you need to learn it to mod minecraft, not really any exceptions or way around this. Have you ever made a minecraft mod before? If not, start small, made a simple block, a simple item, simple stuff to get familiar with it. If you've done both of these already, then try something! If it doesn't work, no big deal, try again! And/or, post your code in the support forum, along with what you are trying to accomplish, and what is not working/actually happening, and people will more than likely give you a hand. I have noticed that the more effort you put in, the more help people are willing to give! Good luck to you!
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[1.17.1] No suitable driver found for jdbc:mysql
I would check out https://stackoverflow.com/questions/8146793/no-suitable-driver-found-for-jdbcmysql-localhost3306-mysql for some suggestions. You should also post a link to a github repo of the project, or at the very least post classes trying to connect to the database.
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coding mob ai
Of course they did, because what you want to do probably can't be done with their software.
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SOLVED
You should leave your post as-is, and just add the world solved to the title, and perhaps even explain the solution, instead of deleting the entire thing. This helps people in the future that may have the same issue fix it when they do a search.
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[1.17.1] No suitable driver found for jdbc:mysql
Please post full logs, including full errors messages. An exception can be caused by approximately 1 zillion things.
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Minecraft Forge Server Crash
The FirstPersonMod is for clients, not servers, try removing it. If it still crashes, post new logs. *edit: looks like you have other client mods on there too, I saw mousetweaks. Make sure to consult mod descriptions/instructions for if they are compatible with dedicated servers.
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1.17 Mods with public repos
If you go browse some mods on curseforge, some of them will have links back to their source. The link is usually in the row of links right above the main area of the mod description.
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How did you learn to mod?
Not a problem, really the main thing people take offense to around here is not knowing basic Java (syntax, classes, inheritance, scope, etc), and not showing code/logs, especially after being asked. Besides that, I don't think people mind repeated requests for help. It also helps if you try something(s), so you show motivation, and also have some code to share. "I'm trying to do this, here's what I tried, here's what it does/doesn't do that I don't expect" will get way more help than "How do I do this?" with no attempt at all.
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[1.14 ]Getting the count of all ChickenEntity
1.14 is out of support, you'd be better off going for 1.16 or right for 1.17; once there is a release build of 1.17, I believe 1.15 will be out of support as well.
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How did you learn to mod?
More or less same deal as the other responders, but would also like to add, get a github account if you don't have one, and learn how to use your IDE with git. It makes managing your own code so much easier, you can roll back changes, create branches, etc. etc. and probably one of the more helpful, you can link to it here if you have a problem, and you get much more help with a working* codebase than just describing your problem, or copy/pasting a couple classes into a forums post. (*working - includes what is needed to be capable of being built/run, if there are errors you can't figure out, people can/will often help) I'm with you on video tutorials, they're terrible, whoever thought videos were a good medium for coding tutorials was high AF. That's the generation we're in though, if it's not a video, no one cares.
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The game crashed whilst rendering overlay please help ASAP.
Try deleting that jei-client.toml file in your config folder.
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Animated Sprite For Projectile Entity (1.16.5)
Maybe the Ghast fireball thing?
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Creating an custom cactus plant
Have you tried stepping through your code with the debugger? I'd set a breakpoint at the beginning of the canSustainPlant method and step through it to see what's going down.
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These libraries failed to download. Try again. (mac) 1.17.1
You need to open a terminal window, and make sure you are in the same folder/directory as the installer. Then run
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