Jump to content

VikingIwan

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by VikingIwan

  1. I'm trying to create a very expensive set of armor that will essentially make you invincible, and never break. I've searched around a bit, but couldn't seem to find what I was looking for. I made a class for the armor, which currently has this: public class OccultArmor extends ItemArmor { public OccultArmor(ArmorMaterial armorMaterial, int renderIndex, int armorType) { super(armorMaterial, renderIndex, armorType); this.setCreativeTab(RegisterHelper.tabOccultMod); } as for creating the armor material, this is what I have: public static final ItemArmor.ArmorMaterial occultArmorMaterial = EnumHelper.addArmorMaterial("occultArmorMaterial", 1000000, new int[]{1000000,1000000,1000000,1000000}, 30); This seems to stop normal damage (damage from mobs or other players), but doesn't stop fire damage, wither damage, fall damage, etc. How can I stop all forms of damage, and make the armor unbreakable?
  2. Can someone please take a look at my code, and tell me why the texture for my cage_block doesn't show up (aka: i get the purple and black missing texture) in the inventory or in my hand, but when I place it, the texture works perfectly fine? The code is in my github: https://github.com/vikingiwan/not-the-bees/tree/master/src/main/java/com/vikingiwan/ntbMod
  3. I'm an idiot.....I knew they had to be the same, I just didn't realize I capitalized one of them. I am sorry for wasting your time. Thank you for your help.
  4. I checked the mcmod.info online with several different JSON parsers, and they all said it was valid JSON, so I don't think that is the problem. Anyway, here are the gist's. Here's the fml-client-latest.log: https://gist.github.com/vikingiwan/003718610e86e08bbd78965b06cc3da6 and here's the mcmod.info: https://gist.github.com/vikingiwan/c8b18dc8ec47c565b6d6e8344f03a4b8
  5. When I launch the game from eclipse, it loads up fine, no errors, but doesn't load the mcmod.info (i checked the 'mods' button in the main menu and it just says ask the mod author to provide one) and when i get into the singleplayer world, my item has no texture. I'm fairly certain I put them in the correct directory, because if I move them anywhere else I get errors and the game crashes. Anyone have any ideas? EDIT: I changed the directory name from nbtMod to nbtmod, and that fixed the issue of the texture not loading, but the mcmod.info still doesn't load properly.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.