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[1.7.10] Stop all damage?


VikingIwan

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I'm trying to create a very expensive set of armor that will essentially make you invincible, and never break. I've searched around a bit, but couldn't seem to find what I was looking for.

I made a class for the armor, which currently has this:

public class OccultArmor extends ItemArmor {

	public OccultArmor(ArmorMaterial armorMaterial, int renderIndex, int armorType) {
		super(armorMaterial, renderIndex, armorType);
		
		this.setCreativeTab(RegisterHelper.tabOccultMod);
	}

as for creating the armor material, this is what I have:

public static final ItemArmor.ArmorMaterial occultArmorMaterial = EnumHelper.addArmorMaterial("occultArmorMaterial", 1000000, new int[]{1000000,1000000,1000000,1000000}, 30);

 

This seems to stop normal damage (damage from mobs or other players), but doesn't stop fire damage, wither damage, fall damage, etc.

How can I stop all forms of damage, and make the armor unbreakable?

Edited by VikingIwan
changed the wording
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