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ivanovic77

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Everything posted by ivanovic77

  1. Well, I wouldn't say nobody cares. Me and many people on my server love the random spawn location that the gamerule spawnRadius provides. It's perfect for hardcore games when combined with the gamerule reducedDebugInfo and disabled beds. There are many people interested in hardcore features.
  2. Will this fix be backported to 1.10.2? We want to start a server but finally we decided to stay on 1.10.2 to have a few more mods.
  3. Ok, steps to reproduce: 1. Install the latest Forge release for Minecraft 1.11.2 ( 13.20.0.2228 ). 2. Make sure you don't have any mod in the mods folder. 3. Start a new default game. 4. By default you'll spawn near the x:0, z:0 coordinates, but not exactly there (maybe it will be something like x:120, z:-210). 5. Type /gamerule spawnRadius 5000. 6. Kill your character (either by typing the command /kill your_nick, or drowning yourself, or jumping off a cliff). 7. After respawning, press F3 and look at the coordinates. Now you are on negative x and z coordinates (it may be something like x:-4120 z:-3565) That means always northwest of the world spawn. 8. Kill your character again. And so on.
  4. Needless to say I'm doing the tests without any mods. Only Forge. Do you really cannot reproduce the bug? My spawn point is for example around x:100 y:70 z: -50, and after /gamerule spawnRadius 5000, I always respawn on coordinates like x:-4120 y:80 z:-3810. I tried like 50 times, so I'm 100% sure that the coordinates are negative. I did the same test in Minecraft vanilla and it works correctly as intended.
  5. I just tried again, with the last Forge releases for Minecraft 1.10.2 and 1.11.2 (12.18.3.2221 and 13.20.0.2228 respectively) and after updating Java (just in case), and the bug is still present. Just start a new game, type /gamerule spawnRadius 5000, and kill your character. You always respawn on negative coordinates. Edit: Oh LexManos, ok, thanks!
  6. Hmmm... Strange... Did you set the world spawn at x:0, z:0 manually using the command /setworldspawn ? I ask you because of this statement: The day I tested it, I used the command /gamerule spawnRadius 5000, without manually setting the world spawn at 0,0 with other commands. In fact, if you need to set the world spawn at 0,0 manually to avoid the bug, I don't think the gamerule is working properly. I'll check it out right now.
  7. Thanks diesieben07. Is the bug solved for future releases?
  8. Tried with the last Forge releases for Minecraft 1.10.2 and 1.11.2 ( Forge-12.18.3.2221 and Forge-13.20.0.2226 respectively). After death, you always respawn on negative X and Z coordinates (always northwest of the world spawn). How to reproduce the bug: 1. Start a new game. 2. Type the command /gamerule spawnRadius 5000 (for example). 3. Kill your character. 4. You respawn northwest of the world spawn on negative X and Z coordinates. Probably this has something to do with this issue: https://github.com/MinecraftForge/MinecraftForge/issues/2624
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