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clowcadia

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Posts posted by clowcadia

  1. Problem is my texture is meant to be match alex(colors tweeked to be on a red scale) but i get a semi transparent rendered mob.

    I made a model through techne, just plain biped model nothing changed

    
    package com.clowcadia.test.model;
    
    import net.minecraft.client.model.ModelBase;
    import net.minecraft.client.model.ModelRenderer;
    import net.minecraft.entity.Entity;
    
    public class ModelTest extends ModelBase
    {
      //fields
        ModelRenderer head;
        ModelRenderer body;
        ModelRenderer rightarm;
        ModelRenderer leftarm;
        ModelRenderer rightleg;
        ModelRenderer leftleg;
      
      public ModelTest()
      {
        textureWidth = 64;
        textureHeight = 32;
        
          head = new ModelRenderer(this, 0, 0);
          head.addBox(-4F, -8F, -4F, 8, 8, 8);
          head.setRotationPoint(0F, 0F, 0F);
          head.setTextureSize(64, 32);
          head.mirror = true;
          setRotation(head, 0F, 0F, 0F);
          body = new ModelRenderer(this, 16, 16);
          body.addBox(-4F, 0F, -2F, 8, 12, 4);
          body.setRotationPoint(0F, 0F, 0F);
          body.setTextureSize(64, 32);
          body.mirror = true;
          setRotation(body, 0F, 0F, 0F);
          rightarm = new ModelRenderer(this, 40, 16);
          rightarm.addBox(-3F, -2F, -2F, 4, 12, 4);
          rightarm.setRotationPoint(-5F, 2F, 0F);
          rightarm.setTextureSize(64, 32);
          rightarm.mirror = true;
          setRotation(rightarm, 0F, 0F, 0F);
          leftarm = new ModelRenderer(this, 40, 16);
          leftarm.addBox(-1F, -2F, -2F, 4, 12, 4);
          leftarm.setRotationPoint(5F, 2F, 0F);
          leftarm.setTextureSize(64, 32);
          leftarm.mirror = true;
          setRotation(leftarm, 0F, 0F, 0F);
          rightleg = new ModelRenderer(this, 0, 16);
          rightleg.addBox(-2F, 0F, -2F, 4, 12, 4);
          rightleg.setRotationPoint(-2F, 12F, 0F);
          rightleg.setTextureSize(64, 32);
          rightleg.mirror = true;
          setRotation(rightleg, 0F, 0F, 0F);
          leftleg = new ModelRenderer(this, 0, 16);
          leftleg.addBox(-2F, 0F, -2F, 4, 12, 4);
          leftleg.setRotationPoint(2F, 12F, 0F);
          leftleg.setTextureSize(64, 32);
          leftleg.mirror = true;
          setRotation(leftleg, 0F, 0F, 0F);
      }
      
      public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
      {
        super.render(entity, f, f1, f2, f3, f4, f5);
        setRotationAngles(f, f1, f2, f3, f4, f5, entity);
        head.render(f5);
        body.render(f5);
        rightarm.render(f5);
        leftarm.render(f5);
        rightleg.render(f5);
        leftleg.render(f5);
      }
      
      private void setRotation(ModelRenderer model, float x, float y, float z)
      {
        model.rotateAngleX = x;
        model.rotateAngleY = y;
        model.rotateAngleZ = z;
      }
      
      public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
      {
        super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
      }
    
    }

    I am assuming this is all the code that needs to be posted

    test.png

    mob render.png

  2. I keep running into this syntax error, can anyone help me sort this out

    (registerMobModel is where error is)

     

    package com.clowcadia.test;
    
    import com.clowcadia.test.entities.Test;
    import com.clowcadia.test.render.RenderEntityTest;
    
    import net.minecraft.entity.Entity;
    import net.minecraftforge.fml.client.registry.IRenderFactory;
    import net.minecraftforge.fml.client.registry.RenderingRegistry;
    
    public class TestModelManager {
    	
    	public static void registerAllModels(){
    		registerMobModels();
    	}
    	
    	private static void registerMobModels(){
    		registerMobModel(Test.class, RenderEntityTest::new);
    	}
    	
    
    	private static <T extends Entity> void registerMobModel(Class<T> entity, IRenderFactory<? super T> renderFactory)
    	{
    		RenderingRegistry.registerEntityRenderingHandler(entity, renderFactory);
    }
    
    }

     

  3. package com.clowcadia.test;
    
    import com.clowcadia.test.npc.Basic;
    
    import net.minecraft.util.ResourceLocation;
    import net.minecraftforge.fml.common.registry.EntityRegistry;
    
    public class NPCHandler {
    	
    	public static void registerNPCs(){
    		EntityRegistry.registerModEntity(new ResourceLocation(TestModHandler.modId,"basicNPC"), Basic.class, "BasicNPC", 
    				0, TestModHandler.instance, 64, 1, true, 0x4286f4, 0x606e84);
    	}
    
    }

     

  4. package com.clowcadia.test;
    
    import com.clowcadia.test.npc.Basic;
    
    import net.minecraft.util.ResourceLocation;
    import net.minecraftforge.fml.common.registry.EntityRegistry;
    
    public class NPCHandler {
    	
    	public static void registerNPCs(){
    		EntityRegistry.registerModEntity(new ResourceLocation(TestModHandler.modId,"basicNPC"), Basic.class, "BasicNPC", 
    				0, TestModHandler.instance, 64, 1, true, 0x4286f4, 0x606e84);
    	}
    
    }
    package com.clowcadia.test;
    
    import net.minecraftforge.fml.common.Mod;
    import net.minecraftforge.fml.common.SidedProxy;
    import net.minecraftforge.fml.common.Mod.EventHandler;
    import net.minecraftforge.fml.common.event.FMLInitializationEvent;
    import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
    import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
    
    @Mod(modid = TestModHandler.modId, name = TestModHandler.name, version = TestModHandler.version)
    public class TestModHandler {
    	public static final String modId = "testmod";
    	public static final String name = "Test Mod";
    	public static final String version = "1.0.0";
    	
    	@Mod.Instance(modId)
    	public static TestModHandler instance;
    	
    	@SidedProxy(serverSide = "com.clowcadia.test.CommonProxy", clientSide = "com.clowcadia.test.ClientProxy")
    	public static CommonProxy proxy;
    	
    	@EventHandler
    	public void preInit(FMLPreInitializationEvent event){
    		NPCHandler.registerNPCs();
    	}
    	
    	@EventHandler
    	public void init(FMLInitializationEvent event){
    		proxy.init();
    	}
    	
    	@EventHandler
    	public void postInit(FMLPostInitializationEvent event){
    		
    	}
    }

     

  5. As the title explains i cant use an egg to summon my entity, what is wrong

    package com.clowcadia.test.npc;
    
    import com.clowcadia.test.GuiHandler;
    import com.clowcadia.test.TestModHandler;
    import com.clowcadia.test.utils.Utils;
    
    import net.minecraft.entity.EntityAgeable;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.passive.EntityTameable;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.init.Items;
    import net.minecraft.item.ItemStack;
    import net.minecraft.nbt.NBTTagCompound;
    import net.minecraft.network.NetworkManager;
    import net.minecraft.util.EnumFacing;
    import net.minecraft.util.EnumHand;
    import net.minecraft.world.World;
    import net.minecraftforge.common.capabilities.Capability;
    import net.minecraftforge.common.capabilities.ICapabilityProvider;
    import net.minecraftforge.items.CapabilityItemHandler;
    import net.minecraftforge.items.ItemStackHandler;
    
    public class Basic extends EntityTameable implements  ICapabilityProvider{	
    	
    	private final ItemStackHandler handler;
    	private String tagStomach = "Stomach";
    	private int stomach;	
    	private int stomachCap = 800;
    	
    	
    	public Basic(World world) 
    	{			
    		super(world);		
    		this.handler = new ItemStackHandler(9); 
    		this.stomach = 0;
    	}
    	
    	public int getStomach(){
    		return this.stomach;
    	}
    	
    	public void setStomach(int value){
    		this.stomach = value;
    	}
    	
    	@Override
    	public boolean processInteract(EntityPlayer player, EnumHand hand)
        {
    		
    		if (!this.world.isRemote)
    		{			
    			int basicID = this.getEntityId(); //for inputing into x/y/z in the opne gui to pass the entety id
    			System.out.println("Player has interacted with the mob");	
    			player.openGui(TestModHandler.instance, GuiHandler.BASIC, this.world, basicID,0, 0);	
    		}
    		return true;
        }
    	
    	@Override
    	public void onEntityUpdate() {
    		ItemStack foodStack = handler.getStackInSlot(0);
    		if (this.world != null){
    			if(!this.world.isRemote){
    				Utils.getLogger().info("Stomach: "+stomach);
    				if(foodStack.getUnlocalizedName().equals(Items.APPLE.getUnlocalizedName()) && stomach != stomachCap){					
    					foodStack.splitStack(1);
    					stomach += 40;
    				}				
    			}				
    		}			
    		super.onEntityUpdate();
    	}
    
    	@Override
    	public EntityAgeable createChild(EntityAgeable ageable) {
    		// TODO Auto-generated method stub
    		return null;
    	}
    	
    	@Override
    	public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
    		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return (T) this.handler;		
    		return super.getCapability(capability, facing);
    	}
    	
    	@Override
    	public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
    		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return true;
    		return super.hasCapability(capability, facing);
    	}
    	
    	@Override
    	public void readEntityFromNBT(NBTTagCompound compound) {
    		this.handler.deserializeNBT(compound.getCompoundTag("ItemStackHandler"));		
    		this.stomach = compound.getInteger("Stomach");
    		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Reading Stomach");
    		super.readEntityFromNBT(compound);
    	}
    	
    	@Override
    	public void writeEntityToNBT(NBTTagCompound compound) {
    		super.writeEntityToNBT(compound);		
    		compound.setTag("ItemStackHandler", this.handler.serializeNBT());
    		compound.setInteger("Stomach", this.stomach);
    		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Writing Stomach");
    		
    	}	
    
    }

     

  6. What i have is a entityLiving like a villager, but hopefully smarter or more useful. What I am trying to do is set it a task where after a certain condition it would follow me. Condition is there, response to condition is understood. But making a costume AI Task that extends follow owner, only allows tameable entity, where is i am trying to keep my entity livingEntity, or should i change my entity to entityTamable. Prefer to make it more like a general living entity maybe because personal reasons like my workers are not my pets, maybe for minecraft i have to realize it aint real lol. Is there a way to have a livingEntity to follow?

  7. I have a living entity, i understand how the ai task work they pre-set with their own events and handling. What i am trying to do is have my entity wonder until a certai  condition is met in its class. more specificly my antity eats, and the player feeeds it, once the entity had enough food it stops eating, what i want it to do once it is full i want it to follow the person who fed it the owner but only once it is full

    so the condition its stomach value to be at its max before following owner, how could i call the task from onupdate method or is there a different way like, in the add task zone set it to if(stomach==full)add task follow owner?

  8. On 2017-03-08 at 2:31 PM, loordgek said:

    in the container override detectAndSendChanges check if the value is not the same on the server and the client is not send a packet

     

    look in ContainerFurnace how mojang does it

    ok i tried this but nothign

     

    package com.clowcadia.test.containers;
    
    import com.clowcadia.test.npc.Basic;
    import com.clowcadia.test.utils.Utils;
    
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.inventory.Container;
    import net.minecraft.inventory.IContainerListener;
    import net.minecraft.inventory.IInventory;
    import net.minecraft.inventory.Slot;
    import net.minecraft.world.World;
    import net.minecraftforge.common.capabilities.ICapabilityProvider;
    import net.minecraftforge.items.CapabilityItemHandler;
    import net.minecraftforge.items.IItemHandler;
    import net.minecraftforge.items.SlotItemHandler;
    
    public class ContainerBasic extends Container{
    	
    	public Entity entity;
    	private int stomach;
    	
    	public ContainerBasic(IInventory playerInv, Entity entity) {
    		this.entity = entity;
    		
    		
    		IItemHandler handler = entity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); //Gets the inventory from our tile entity
    
    		//Our tile entity slots
    		this.addSlotToContainer(new SlotItemHandler(handler, 0, 8,8));
    		
    	//The player's inventory slots
    		int xPos = 8; //The x position of the top left player inventory slot on our texture
    		int yPos = 84; //The y position of the top left player inventory slot on our texture
    
    		//Player slots
    		for (int y = 0; y < 3; ++y) {
    			for (int x = 0; x < 9; ++x) {
    				this.addSlotToContainer(new Slot(playerInv, x + y * 9 + 9, xPos + x * 18, yPos + y * 18));
    			}
    		}
    
    		for (int x = 0; x < 9; ++x) {
    			this.addSlotToContainer(new Slot(playerInv, x, xPos + x * 18, yPos + 58));
    		}
    		Utils.getLogger().info("Finish ContainerBasic");
    	}
    	
    	@Override
    	public boolean canInteractWith(EntityPlayer player) {
    		return !player.isSpectator();
    	}
    	
    	@Override
    	public void detectAndSendChanges() {
    		IContainerListener icontainerlistener = this.listeners.get(0);
    		if(this.stomach!=((Basic) this.entity).getStomach()){
    			icontainerlistener.sendProgressBarUpdate(this, 0, ((Basic) this.entity).getStomach());
    		}
    		this.stomach = ((Basic) this.entity).getStomach();
    		super.detectAndSendChanges();
    	}
    }
    
    package com.clowcadia.test;
    
    
    import java.security.PublicKey;
    
    
    import com.clowcadia.test.containers.ContainerBasic;
    import com.clowcadia.test.gui.GuiBasic;
    import com.clowcadia.test.npc.Basic;
    
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.util.datafix.fixes.EntityId;
    import net.minecraft.util.math.BlockPos;
    import net.minecraft.util.math.RayTraceResult;
    import net.minecraft.world.World;
    import net.minecraftforge.fml.common.network.IGuiHandler;
    
    public class GuiHandler implements IGuiHandler{
    	
    	
    	public static final int BASIC = 0;	
    
    	@Override
    	public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
    		if(ID==BASIC){
    			Entity basic = world.getEntityByID(x);
    			
    			return new ContainerBasic(player.inventory,basic);
    		}
    		return null;
    	}
    
    	@Override
    	public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
    		if(ID==BASIC){
    			Entity basic = world.getEntityByID(x);
    			return new GuiBasic(player.inventory, basic,((Basic) basic).getStomach());
    		}
    		return null;
    	}
    
    }
    package com.clowcadia.test.gui;
    
    import java.util.ArrayList;
    import java.util.List;
    
    import com.clowcadia.test.TestModHandler;
    import com.clowcadia.test.containers.ContainerBasic;
    import com.clowcadia.test.npc.Basic;
    import com.clowcadia.tutorial3.Reference;
    
    import net.minecraft.client.gui.inventory.GuiContainer;
    import net.minecraft.client.renderer.GlStateManager;
    import net.minecraft.client.resources.I18n;
    import net.minecraft.entity.Entity;
    import net.minecraft.inventory.Container;
    import net.minecraft.inventory.IInventory;
    import net.minecraft.item.ItemStack;
    import net.minecraft.util.ResourceLocation;
    import net.minecraft.util.math.RayTraceResult;
    import net.minecraft.util.text.TextFormatting;
    import net.minecraft.world.World;
    import net.minecraftforge.common.capabilities.ICapabilityProvider;
    import net.minecraftforge.items.CapabilityItemHandler;
    import scala.reflect.internal.Trees.This;
    
    public class GuiBasic extends GuiContainer{
    	
    	private IInventory playerInv;
    	private Entity entity;
    	private int stomach;
    
    	public GuiBasic(IInventory playerInv, Entity entity, int stomach) {
    		super(new ContainerBasic(playerInv, entity));
    		
    		this.stomach = stomach;
    		this.xSize=176;
    		this.ySize=166;
    		
    		this.playerInv = playerInv;
    		this.entity = entity;
    	}
    
    	@Override
    	protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
    		GlStateManager.color(1.0F, 1.0F, 1.0F,1.0F);
    		this.mc.getTextureManager().bindTexture(new ResourceLocation(TestModHandler.modId, "textures/gui/container/basic.png"));
    		this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize,this.ySize);
    		
    	}
    	
    	/**
    	 * Draws the text that is an overlay, i.e where it says Block Breaker in the gui on the top
    	 */
    	@Override
    	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
    		String s = I18n.format("container.basic"); //Gets the formatted name for the block breaker from the language file
    		this.mc.fontRendererObj.drawString(s, this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); //Draws the block breaker name in the center on the top of the gui
    		this.mc.fontRendererObj.drawString(this.playerInv.getDisplayName().getFormattedText(), 8, 72, 4210752); //The player's inventory name
    		this.mc.fontRendererObj.drawString(this.stomach+"", this.xSize / 2 - this.mc.fontRendererObj.getStringWidth("") / 2, 20, 4210752);
    		int actualMouseX = mouseX - ((this.width - this.xSize) / 2);
    		int actualMouseY = mouseY - ((this.height - this.ySize) / 2);
    		
    	}
    	
    
    }

     

  9. package com.clowcadia.test.gui;
    
    import java.util.ArrayList;
    import java.util.List;
    
    import com.clowcadia.test.TestModHandler;
    import com.clowcadia.test.containers.ContainerBasic;
    import com.clowcadia.test.npc.Basic;
    import com.clowcadia.tutorial3.Reference;
    
    import net.minecraft.client.gui.inventory.GuiContainer;
    import net.minecraft.client.renderer.GlStateManager;
    import net.minecraft.client.resources.I18n;
    import net.minecraft.entity.Entity;
    import net.minecraft.inventory.Container;
    import net.minecraft.inventory.IInventory;
    import net.minecraft.item.ItemStack;
    import net.minecraft.util.ResourceLocation;
    import net.minecraft.util.math.RayTraceResult;
    import net.minecraft.util.text.TextFormatting;
    import net.minecraft.world.World;
    import net.minecraftforge.common.capabilities.ICapabilityProvider;
    import net.minecraftforge.items.CapabilityItemHandler;
    import scala.reflect.internal.Trees.This;
    
    public class GuiBasic extends GuiContainer{
    	
    	private IInventory playerInv;
    	private Entity entity;
    	private String stomachDisplay;
    
    	public GuiBasic(IInventory playerInv, Entity entity) {
    		super(new ContainerBasic(playerInv, entity));
    		
    		
    		this.xSize=176;
    		this.ySize=166;
    		
    		this.playerInv = playerInv;
    		this.entity = entity;
    	}
    
    	@Override
    	protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
    		GlStateManager.color(1.0F, 1.0F, 1.0F,1.0F);
    		this.mc.getTextureManager().bindTexture(new ResourceLocation(TestModHandler.modId, "textures/gui/container/basic.png"));
    		this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize,this.ySize);
    		
    	}
    	
    	/**
    	 * Draws the text that is an overlay, i.e where it says Block Breaker in the gui on the top
    	 */
    	@Override
    	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
    		String s = I18n.format("container.basic"); //Gets the formatted name for the block breaker from the language file
    		this.mc.fontRendererObj.drawString(s, this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); //Draws the block breaker name in the center on the top of the gui
    		this.mc.fontRendererObj.drawString(this.playerInv.getDisplayName().getFormattedText(), 8, 72, 4210752); //The player's inventory name
    		this.mc.fontRendererObj.drawString(((Basic) entity).getStomach()+"", this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(stomachDisplay) / 2, 20, 4210752);
    		int actualMouseX = mouseX - ((this.width - this.xSize) / 2);
    		int actualMouseY = mouseY - ((this.height - this.ySize) / 2);
    		
    	}
    	
    
    }
    package com.clowcadia.test.containers;
    
    import com.clowcadia.test.npc.Basic;
    import com.clowcadia.test.utils.Utils;
    
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.inventory.Container;
    import net.minecraft.inventory.IInventory;
    import net.minecraft.inventory.Slot;
    import net.minecraft.world.World;
    import net.minecraftforge.common.capabilities.ICapabilityProvider;
    import net.minecraftforge.items.CapabilityItemHandler;
    import net.minecraftforge.items.IItemHandler;
    import net.minecraftforge.items.SlotItemHandler;
    
    public class ContainerBasic extends Container{
    	public Entity entity;
    	
    	public ContainerBasic(IInventory playerInv, Entity entity) {
    		this.entity = entity;
    		
    		
    		IItemHandler handler = entity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); //Gets the inventory from our tile entity
    
    		//Our tile entity slots
    		this.addSlotToContainer(new SlotItemHandler(handler, 0, 8,8));
    		
    	//The player's inventory slots
    		int xPos = 8; //The x position of the top left player inventory slot on our texture
    		int yPos = 84; //The y position of the top left player inventory slot on our texture
    
    		//Player slots
    		for (int y = 0; y < 3; ++y) {
    			for (int x = 0; x < 9; ++x) {
    				this.addSlotToContainer(new Slot(playerInv, x + y * 9 + 9, xPos + x * 18, yPos + y * 18));
    			}
    		}
    
    		for (int x = 0; x < 9; ++x) {
    			this.addSlotToContainer(new Slot(playerInv, x, xPos + x * 18, yPos + 58));
    		}
    		Utils.getLogger().info("Finish ContainerBasic");
    	}
    	
    	@Override
    	public boolean canInteractWith(EntityPlayer player) {
    		return !player.isSpectator();
    	}
    }
    

    static variable, and that instance isnt used i just put it there for previous testing or trying to make this work

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