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  1. I tried adding a bunch of mods together like i usually do, and I got a crash, and have little to no idea how to fix it whatsoever,,,, And I would absolutely love any help crash report is
  2. Hi guys, could anyone help me please? I have this error logs which makes me unable to start the minecraft java. I don't really understand about what the error log means and I've tried to solve it by looking forward the same problem and solution with same error, but that couldn't help me, so anyone c...
  3. I'm running minecraft using prism launcher, just got done installing 100+ mods. Pressed launch and minecraft just force closed 5-10 seconds after opening. Here's the log: https://pastebin.com/z8xcDfnQ
  4. I'm playing on 1.19.2. The issue started after I downloaded: Immersive Portals, Infinite Abyss, Shadowlands, The Abyss 2, The Ceilands, and the Undergarden. I am able to start a new world but when I try to do dimension stacking it crashes right as it starts to initialize the world. Logs Below...
  5. I'm not very good at diagnosing this stuff, any help is appreciated. Thank you (log below). https://paste.ee/p/sTxbS
  6. I am trying to play a modpack, but this error message: "org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError:" keeps showing up. I've tried going through the logs, but to no avail. Please help. The Log: https://paste.ee/p/3omFW
  7. I have made a mixin for the BlockEntity class for the purposes of the mod and it works just fine in the dev environment. However when i build the mod it stops working. I think it is important to mention that i a have a lot of other mixins that do in fact work in the distribution. Here is the problem...
  8. Trying to boot this modpack i have with 1.18.2 and everytime it crashes with error code -1, anyone know a fix? Some extra info, Its a modpack that i installed from the cursed forge app then tried to add some mods to it i enjoy. works fine without the added mods but when i add them it just crash...
  9. Hi, I'm trying to get into Mixin. My test code accesses the private attribute fps in the Minecraft class. In the development environment (IntelliJ), it outputs the FPS, as I expected it would. But when I try it in the normal Minecraft, it crashes, and I'm not sure why. The Mixin Code:...
  10. This is the comlete log :LOG Idk why it says "Mixin apply for mod reach_entity_attributes failed mixins.reach-entity-attributes.json:client.GameRendererMixin from mod reach_entity_attributes" if I don't have any mod called like that, I think there is an embedded mod call like that. I 've been l...
  11. So I'm making a mod that modifies another mod (Illage and Spillage) with mixins (yes I tried other ways and for what I'm doing there's no other option) and it works fine when launched in IntelliJ, but when I made a .jar of it and exported it and tried to run it, it crashed. (report: https://pastebin...
  12. I'm making a modpack and VS and VS eureka are a big part of it but I can't get them to work without crashes, I'm hoping there is some problem I'm overlooking or unable to find. Can anyone help? ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 5/26/24 1:19 AM Description...
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  14. Hello, I tried playing a modpack I made (I'm not very experienced in modpack making) and, except some problems I achieved to solve, everything went good. However, when I recently tried to re-test the pack with new mods my game crashed. All the changes happened in the span of a noon tho so I barely k...
  15. Hi, I have a 1.19.2 mod pack, but every time i install the apotheosis mod the game doesn't start, can someone help me to find the mod that conflicts with apotheosis? here there is the mod list and the logs: https://pastebin.com/K3xJ1NPr
  16. Hello, I'm trying to modify the effects of native enchantments for bows and arrows in Minecraft. After using a decompilation tool, I found that the specific implementations of native bow and arrow enchantments (including `ArrowDamageEnchantment`, `ArrowKnockbackEnchantment`, `ArrowFireEnchan...
  17. So basically, this is the issue: The game crashed whilst initializing game Error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered Error code: -1 Here's the crash report: https://paste.ee/p/mRE9N#s=0
  18. My mod requires a DiscordRPC and Alphine and net.minecraft on a 10.0.2 Modding Gradle setup as 4.9, I do not have any of these? and I wen't to the forums to know a little about Gradle Implementations and Compiling Software.
  19. Someone, please help me figure out what is crashing my server, I disabled all of my create mods thinking that may have been the problem but the server still crashes. I'm hosting through ApexHosting and even after contacting their support, I wasn't able to fix it. I'm at my wit's end here. It's...
  20. Error "The game crashed whilst exception in server tick loop Error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered" Crash Report https://hastebin.com/share/lovokadinu.ruby Log https://pastebin.com/qcngpYwV
  21. https://pastebin.com/vrVtG3FG If you could please take a look at let me know if you find anything.
  22. My game keeps crashing with the following error and log The game crashed whilst ticking entity Error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered https://pastebin.com/wDTkBD9y
  23. so i was adding mods to my minecraft, everything worked fine. until i added 3 mods and then trying to create a new world it crashed. no prob i thought, i removed them and tried to continue with the previous working mods. tried to create world and crashed persistently. crash report
  24. Crash Report. https://paste.ee/p/kJHUp
  25. I installed forge and few mods, created a world and everything was doing okay then few hours ago I wanted to add more and got four that is diagnal fences, suplementaries, mcw lights and sophisticatedbackpacks. When I was loading the mods one by one I noticed that a MixinExtras thing appeared (which...
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