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Saving Player individual data


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I am trying to save some data that is individual to every Player (It should work in Single- and Multiplayer), for now a few variables should be sufficient, but it would be favorable to save data from classes.

I already figured out that I somehow have to (probably) use the capability system to save to NBT (I don't want to end up designing my own system where I save data to some json files or a databank :/), but I just can't get my head around it, maybe I am missing some OOP knowledge to understand it? I have tried for about a week now, but still don't even really know how to start, I hope you can either give me a few pointers or show me the way, thank you! <3

 

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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