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[1.16.5] Creating a Custom Particle


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Hey!

I want to create a custom particle but I don't know where to start? Is it possible to send me an example/tip or tutorial that is not outdated?

Thank you!

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I had already seen the documentation but it had not helped me. Nothing is explained about how to change the color/texture or how to spawn the particle. Do you have an idea?

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Posted (edited)

Particles have color fields that are used to set their color.

As for spawning (client side only), Minecraft.getInstance().particles.addEffect(particle);

(Note, I last messed with this in 1.14, and while I don't think it has changed much, the update to use Mojang's mappings may have changed the names).

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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7 hours ago, ZeyX said:

I had already seen the documentation but it had not helped me. Nothing is explained about how to change the color/texture or how to spawn the particle. Do you have an idea?

The color needs to be specified using IParticleData since that would be dynamic data which you can look at the example in RedstoneParticleData. Textures are usually any subclass of SpriteTextureParticle. The spawning of the particle is definitely covered on the documentation.

 

Show what you currently have. You're asking for specific behavior instead of something more generalized.

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