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Posted (edited)

Hi Guys,

is there an easy way to add the player inventory to a non container screen?

Or do i need to create a Container to add the player inventory?

 

Thanks in advance :)

Edited by Skyriis
Posted

The screen shows capability data (with buttons to edit the given values) and the inventory (which should be modifiable).

33 minutes ago, ChampionAsh5357 said:

You should have a container when you need to represent modifiable server side data on the client.

So I guess i have to create a Container.

How can i open a Container without a TileEntity?

Posted (edited)

So if i want to open the Container using a Button from another gui i need to Send a packet to the Server which sends a new packet with the needed Information to the client?

Well it kinda works now but the slots are on a weird place and since i can't get the screen width and height at the container i don't know how to place them where they should be. Some ideas how to fix that?

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Edited by Skyriis
  • Skyriis changed the title to [CLOSED][1.16.5] Add PlayerInventory to Screen

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