Jump to content

Recommended Posts

Posted

I'd like it to be so that when a player right clicks on a block, any entity on top gets bounced into the air a little bit.

It works on most entities, but for some reason it doesn't work on players.

@Override
public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity playerEntity, Hand hand, BlockRayTraceResult hit) {
	if (!world.isClientSide()) {
		List<Entity> entitiesToBoing = world.getEntitiesOfClass(Entity.class, new AxisAlignedBB(pos.getX(), pos.getY() + 1.0f, pos.getZ(), pos.getX() + 1.0f, pos.getY() + 2.0f, pos.getZ() + 1.0f));
		for (Entity entity : entitiesToBoing) {
			entity.setDeltaMovement(entity.getDeltaMovement().add(0.0f, 0.5f, 0.0f));
		}
	}
	return ActionResultType.SUCCESS;
}

My reckoning is that the velocity of player entities is changed after this method is called and before their positions are updated, but I don't know how to work around that for my purposes.

Does anybody know why this isn't working and what I can do to fix it?

(I'm using Forge 36.1.0 for MC 1.16.5, if that's relevant)

Posted
9 hours ago, jaidenwombat said:

Does anybody know why this isn't working and what I can do to fix it?

Player movement is controlled by the client, that is you need to set the movement on the client.

  • Like 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I also just tried with iron's spellbooks removed, since that seemed related, but i am still having the same problem, even in newly created worlds. https://mclo.gs/AtrAfaj 
    • My Gradle Project for my Minecraft mod isn't building. Terminal: * Where: Settings file 'C:\Users\csonn\OneDrive\Desktop\fusionlucky\settings.gradle' line: 2 * What went wrong: Could not compile settings file 'C:\Users\csonn\OneDrive\Desktop\fusionlucky\settings.gradle'. > startup failed:   settings file 'C:\Users\csonn\OneDrive\Desktop\fusionlucky\settings.gradle': 2: The pluginManagement {} block must appear before any other statements in the script.   For more information on the pluginManagement {} block, please refer to https://docs.gradle.org/9.0.0/userguide/plugins.html#sec:plugin_management in the Gradle documentation.    @ line 2, column 1.      pluginManagement {      ^   1 error * Try: > Run with --stacktrace option to get the stack trace. > Run with --info or --debug option to get more log output. > Run with --scan to generate a Build Scan (Powered by Develocity). > Get more help at https://help.gradle.org.   Setting.Gradle File:   rootProject.name = 'fusion-lucky-block' pluginManagement {     repositories {         gradlePluginPortal()         maven { url "https://maven.minecraftforge.net/" }         mavenCentral()     } }
    • no change still. here's a new log  https://mclo.gs/RXwiZmn 
    • Whenever I go to build my it says "Build failed in " how many seconds   Here is what is said in my terminal * Where: Build file 'C:\Users\csonn\OneDrive\Desktop\fusionlucky\build.gradle' line: 3 * What went wrong: Plugin [id: 'net.minecraftforge.gradle', version: '6.1.51'] was not found in any of the following sources: - Gradle Core Plugins (plugin is not in 'org.gradle' namespace) - Included Builds (No included builds contain this plugin) - Plugin Repositories (could not resolve plugin artifact 'net.minecraftforge.gradle:net.minecraftforge.gradle.gradle.plugin:6.1.51')   Searched in the following repositories:     Gradle Central Plugin Repository     MinecraftForge(https://maven.minecraftforge.net/) * Try: > Run with --stacktrace option to get the stack trace. > Run with --info or --debug option to get more log output. > Get more help at https://help.gradle.org.   Here is what is in my build.gradle file plugins {     id 'java'     id 'net.minecraftforge.gradle' version '6.1+' }   group = 'io.github.csonnic03.fusionlucky' version = '1.0.0' archivesBaseName = 'fusionlucky'   java {     toolchain {         languageVersion = JavaLanguageVersion.of(17)     } }   repositories {     mavenCentral()     maven {         name "forgeMaven"         url "https://maven.minecraftforge.net/<repository>" } }   dependencies {     minecraft 'net.minecraftforge:forge:1.20.1-47.1.0' }   minecraft {     mappings channel: 'official', version: '1.20.1'     runs {         client {             workingDirectory project.file('run')         }         server {             workingDirectory project.file('run')         }     } }   tasks.withType(JavaCompile) {     options.encoding = 'UTF-8' }   jar {     manifest {         attributes(             "Specification-Title": "Fusion Lucky Block",             "Specification-Vendor": "example",             "Implementation-Title": project.name,             "Implementation-Version": project.version,             "Implementation-Vendor": "example",             "ModLauncher-TargetFMLVersion": "[47,)"         )     } }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.