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    • I am getting an error message that my mods and my server are not on the same minecraft version when they clearly are. My server and my mods are on 1.20.1 and the error says that the server is 1.20 even though it's on forge 47.2.30.  
    • .Omg, I'm so freaking blind I didn't notice that, it works now, thank you so much @Xoroshio
    • On the one off the last lines of code you have put && boots.isEmpty() Instead of && !boots.isEmpty() is that a typo?
    • I'm trying to apply effects to the emerald armor but it doesn't work, I read that the onArmorTick() method doesn't work anymore, but I tried with inventoryTick, onInventoryTick and onArmorTick but they don't apply the effect either, I don't know if I'm writing it wrong, so I need help to fix it. This is the code in question: public class ModArmorItem extends ArmorItem{ private static final Map<ArmorMaterial, MobEffectInstance> MATERIAL_TO_EFFECT_MAP = (new ImmutableMap.Builder<ArmorMaterial, MobEffectInstance>()) .put(ModArmorMaterials.EMERALD, new MobEffectInstance( MobEffects.HERO_OF_THE_VILLAGE, 200, 1, false, false, true)) .build(); public ModArmorItem(ArmorMaterial pMaterial, Type pType, Properties pProperties) { super(pMaterial, pType, pProperties); } @Override public void onArmorTick(ItemStack stack, Level world, Player player){ if (!world.isClientSide()) { if (hasFullSuitOfArmorOn(player)) { evaluateArmorEffects(player); } } } private void evaluateArmorEffects(Player player) { for (Map.Entry<ArmorMaterial,MobEffectInstance> entry : MATERIAL_TO_EFFECT_MAP.entrySet()){ ArmorMaterial mapArmorMaterial = entry.getKey(); MobEffectInstance mapStatusEffect = entry.getValue(); if (hasCorrectArmorOn(mapArmorMaterial, player)) { addStatusEffectForMaterial(player, mapArmorMaterial, mapStatusEffect); } } } private void addStatusEffectForMaterial(Player player, ArmorMaterial mapArmorMaterial, MobEffectInstance mapStatusEffect) { boolean hasPlayerEffect = player.hasEffect(mapStatusEffect.getEffect()); if (hasCorrectArmorOn(mapArmorMaterial, player) && !hasPlayerEffect) { player.addEffect(new MobEffectInstance(mapStatusEffect)); } } private boolean hasCorrectArmorOn(ArmorMaterial material, Player player) { for (ItemStack armorStack : player.getInventory().armor){ if (!(armorStack.getItem() instanceof ArmorItem)) { return false; } } ArmorItem helmet = ((ArmorItem)player.getInventory().getArmor(3).getItem()); ArmorItem brestplace = ((ArmorItem)player.getInventory().getArmor(2).getItem()); ArmorItem leggins = ((ArmorItem)player.getInventory().getArmor(1).getItem()); ArmorItem boots = ((ArmorItem)player.getInventory().getArmor(0).getItem()); return helmet.getMaterial() == material && brestplace.getMaterial() == material && leggins.getMaterial() == material && boots.getMaterial() == material; } private boolean hasFullSuitOfArmorOn(Player player){ ItemStack helmet = player.getInventory().getArmor(3); ItemStack breastplace = player.getInventory().getArmor(2); ItemStack leggins = player.getInventory().getArmor(1); ItemStack boots = player.getInventory().getArmor(0); return !helmet.isEmpty() && !breastplace.isEmpty() && !leggins.isEmpty() && boots.isEmpty(); } } And here is the armor   public static final RegistryObject<Item> EMERALD_HELMET = ITEMS.register( "emerald_helmet", () -> new ModArmorItem(ModArmorMaterials.EMERALD, ArmorItem.Type.HELMET, new Item.Properties()) ); public static final RegistryObject<Item> EMERALD_CHESTPLATE = ITEMS.register( "emerald_chestplate", () -> new ModArmorItem(ModArmorMaterials.EMERALD, ArmorItem.Type.CHESTPLATE, new Item.Properties()) ); public static final RegistryObject<Item> EMERALD_LEGGINS = ITEMS.register( "emerald_leggins", () -> new ModArmorItem(ModArmorMaterials.EMERALD, ArmorItem.Type.LEGGINGS, new Item.Properties()) ); public static final RegistryObject<Item> EMERALD_BOOTS = ITEMS.register( "emerald_boots", () -> new ModArmorItem(ModArmorMaterials.EMERALD, ArmorItem.Type.BOOTS, new Item.Properties()) ); I hope you can help me. Thanks.
    • so ive been having this issue for a little bit, and have honestly no clue on how to fix it. I'm using minecraft 1.20.1 for clarification.  Here is the latest log: https://pastebin.com/neMuxELv
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