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Posted

So, long story short, I've been trying to add custom heads to the game and I've been having troubles for the past week.
I figured out the tile entity and then the item but now I'm having issues with wearing the custom head.
Minecraft seems to be hard-coded to render heads from the vanilla skull renderer. This means that I need a way to change the vanilla player renderer to render my heads from my custom skull renderer... But how?!
I've read old forum topics and I found out that I need to use the RenderPlayerEvent.Pre event and that's all I know, nothing more.
Any ideas?

  • Author

Wow, thank you so so so much! It finally works!
I already had most of the stuff but my issue was that I was using a custom renderer instead of modifying the vanilla one.

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