Posted July 1, 20214 yr So, long story short, I've been trying to add custom heads to the game and I've been having troubles for the past week. I figured out the tile entity and then the item but now I'm having issues with wearing the custom head. Minecraft seems to be hard-coded to render heads from the vanilla skull renderer. This means that I need a way to change the vanilla player renderer to render my heads from my custom skull renderer... But how?! I've read old forum topics and I found out that I need to use the RenderPlayerEvent.Pre event and that's all I know, nothing more. Any ideas?
July 1, 20214 yr Author Wow, thank you so so so much! It finally works! I already had most of the stuff but my issue was that I was using a custom renderer instead of modifying the vanilla one.
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