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Posted

okay, first off, i apologize for not posting an error text but the error i am having is not causing a crash

 

i set up a forge server version  (with redpower, all modules)

when i attempt to connect, i get the following error

 

disconnected by server

 

this server requires you have minecraft forge installed

 

i do have forge installed on my client, and am wondering if this could be a mod compatability error of some sort.

 

 

okay i lied about not posting an error script, sometimes it helps to have an obscure crash bug. :/

 

just to be clear:

This crash script is unrelated to the problem i am having, because the issue i posted about does not provide a crash script, this is here to provide a list of the mods i am using and that is all

 

 

Mods loaded: 49

ModLoader 1.2.5

mod_PCcore 2.6 for 1.2.5

mod_PCwireless 2.6 for 1.2.5

mod_PCtransport 2.6 for 1.2.5

mod_PCmobile 2.6 for 1.2.5

mod_PCmachines 2.6 for 1.2.5

mod_PClogic 2.6 for 1.2.5

mod_CodeChickenCore 0.5.2

mod_4096IDs version 1.0.1 for MC 1.2.5

mod_BuildCraftCore 3.1.5

mod_BuildCraftFactory 3.1.5

mod_BuildCraftTransport 3.1.5

mod_Mario 1.2.5

mod_MinecraftForge 3.1.2.90

mod_ModLoaderMp 1.2.5v1

mod_NotEnoughItems 1.2.2

mod_RedPowerControl 2.0pr5

mod_RedPowerCore 2.0pr5

mod_RedPowerLighting 2.0pr5

mod_RedPowerLogic 2.0pr5

mod_RedPowerMachine 2.0pr5

mod_RedPowerWiring 2.0pr5

mod_RedPowerWorld 2.0pr5

mod_SinglePlayerCommands 6.0 for SPC 3.2.2

mod_SpawnerGUI 1.2.5

mod_Sponges 1.0.0

mod_MiddleageMod 1.2.5

mod_BuildCraftBuilders 3.1.5

mod_BuildCraftEnergy 3.1.5

mod_BuildCraftFactory 3.1.5

mod_BuildCraftTransport 3.1.5

mod_BuildCraftSilicon 3.1.5

mod_ClayMan 1.2.5 v.6.2

mod_Decoratives 1.4.2

mod_Elevator 1.5.0

mod_EE 1.4.4.0

mod_Sponges 1.0.0

mod_ExplosivesPlus Explosives+ v3.0.1 by Pheenixm

mod_Flan v1.4

mod_IC2 v1.95

mod_BCIC2Crossover IBv0.08 for MC 1.2.5, BC 3.1.5, IC2 1.95b

mod_PigbearLaser 1.4

mod_Pamfood 1.2.5

mod_Railcraft 5.0.3

mod_RecipeBook 1.2.5

mod_Shelf 1.2.5

mod_SmartMoving 8.1

mod_TwilightForest 1.9.0

mod_IDResolver 1.2.5 - Update 0

 

      Minecraft has crashed!     

      ----------------------     

 

Minecraft has stopped running because it encountered a problem.

 

 

 

 

--- BEGIN ERROR REPORT f03bc906 --------

Generated 5/7/12 5:23 PM

 

Minecraft: Minecraft 1.2.5

OS: Windows 7 (amd64) version 6.1

Java: 1.7.0_01, Oracle Corporation

VM: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

LWJGL: 2.4.2

OpenGL: Mobile Intel® 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1883, Intel

 

java.lang.NullPointerException

at tw.a(RenderItem.java:237)

at tw.a(RenderItem.java:377)

at gb.a(GuiContainer.java:196)

at gb.a(GuiContainer.java:114)

at sr.a(SourceFile:286)

at lr.b(EntityRenderer.java:970)

at ZER.b(ZER.java:15)

at net.minecraft.client.Minecraft.x(Minecraft.java:869)

at net.minecraft.client.Minecraft.run(Minecraft.java:747)

at java.lang.Thread.run(Unknown Source)

--- END ERROR REPORT 75362793 ----------

 

on an unrelated note, any help with this error would be appreciated, i believe it has to do with 4096 ids and i have posted on that topic in the mcforums

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

1) Update Forge

2) Make sure you install forge AFTER ModLoaderMp

3) It may be the 4096 fix.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted
  On 5/8/2012 at 12:19 AM, LexManos said:

1) Update Forge

2) Make sure you install forge AFTER ModLoaderMp

3) It may be the 4096 fix.

 

 

1) forgot to mention, i am purposefully using an earlier version of forge because things broke with the latest version, will try again when i have the time tho.

 

 

2) ill try just reinstalling the conflicting vanilla classfiles

EDIT: with the version i am using, there are no class conflicts between mlmp and forge that i can see

 

 

3) oh i really hope not

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

You need to use a updated version of forge in order for it to identify itself with the server that it is forge.

If there is no conflicts.. then something is wrong.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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