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Posted

okay, first off, i apologize for not posting an error text but the error i am having is not causing a crash

 

i set up a forge server version  (with redpower, all modules)

when i attempt to connect, i get the following error

 

disconnected by server

 

this server requires you have minecraft forge installed

 

i do have forge installed on my client, and am wondering if this could be a mod compatability error of some sort.

 

 

okay i lied about not posting an error script, sometimes it helps to have an obscure crash bug. :/

 

just to be clear:

This crash script is unrelated to the problem i am having, because the issue i posted about does not provide a crash script, this is here to provide a list of the mods i am using and that is all

 

 

Mods loaded: 49

ModLoader 1.2.5

mod_PCcore 2.6 for 1.2.5

mod_PCwireless 2.6 for 1.2.5

mod_PCtransport 2.6 for 1.2.5

mod_PCmobile 2.6 for 1.2.5

mod_PCmachines 2.6 for 1.2.5

mod_PClogic 2.6 for 1.2.5

mod_CodeChickenCore 0.5.2

mod_4096IDs version 1.0.1 for MC 1.2.5

mod_BuildCraftCore 3.1.5

mod_BuildCraftFactory 3.1.5

mod_BuildCraftTransport 3.1.5

mod_Mario 1.2.5

mod_MinecraftForge 3.1.2.90

mod_ModLoaderMp 1.2.5v1

mod_NotEnoughItems 1.2.2

mod_RedPowerControl 2.0pr5

mod_RedPowerCore 2.0pr5

mod_RedPowerLighting 2.0pr5

mod_RedPowerLogic 2.0pr5

mod_RedPowerMachine 2.0pr5

mod_RedPowerWiring 2.0pr5

mod_RedPowerWorld 2.0pr5

mod_SinglePlayerCommands 6.0 for SPC 3.2.2

mod_SpawnerGUI 1.2.5

mod_Sponges 1.0.0

mod_MiddleageMod 1.2.5

mod_BuildCraftBuilders 3.1.5

mod_BuildCraftEnergy 3.1.5

mod_BuildCraftFactory 3.1.5

mod_BuildCraftTransport 3.1.5

mod_BuildCraftSilicon 3.1.5

mod_ClayMan 1.2.5 v.6.2

mod_Decoratives 1.4.2

mod_Elevator 1.5.0

mod_EE 1.4.4.0

mod_Sponges 1.0.0

mod_ExplosivesPlus Explosives+ v3.0.1 by Pheenixm

mod_Flan v1.4

mod_IC2 v1.95

mod_BCIC2Crossover IBv0.08 for MC 1.2.5, BC 3.1.5, IC2 1.95b

mod_PigbearLaser 1.4

mod_Pamfood 1.2.5

mod_Railcraft 5.0.3

mod_RecipeBook 1.2.5

mod_Shelf 1.2.5

mod_SmartMoving 8.1

mod_TwilightForest 1.9.0

mod_IDResolver 1.2.5 - Update 0

 

      Minecraft has crashed!     

      ----------------------     

 

Minecraft has stopped running because it encountered a problem.

 

 

 

 

--- BEGIN ERROR REPORT f03bc906 --------

Generated 5/7/12 5:23 PM

 

Minecraft: Minecraft 1.2.5

OS: Windows 7 (amd64) version 6.1

Java: 1.7.0_01, Oracle Corporation

VM: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

LWJGL: 2.4.2

OpenGL: Mobile Intel® 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1883, Intel

 

java.lang.NullPointerException

at tw.a(RenderItem.java:237)

at tw.a(RenderItem.java:377)

at gb.a(GuiContainer.java:196)

at gb.a(GuiContainer.java:114)

at sr.a(SourceFile:286)

at lr.b(EntityRenderer.java:970)

at ZER.b(ZER.java:15)

at net.minecraft.client.Minecraft.x(Minecraft.java:869)

at net.minecraft.client.Minecraft.run(Minecraft.java:747)

at java.lang.Thread.run(Unknown Source)

--- END ERROR REPORT 75362793 ----------

 

on an unrelated note, any help with this error would be appreciated, i believe it has to do with 4096 ids and i have posted on that topic in the mcforums

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

1) Update Forge

2) Make sure you install forge AFTER ModLoaderMp

3) It may be the 4096 fix.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

1) Update Forge

2) Make sure you install forge AFTER ModLoaderMp

3) It may be the 4096 fix.

 

 

1) forgot to mention, i am purposefully using an earlier version of forge because things broke with the latest version, will try again when i have the time tho.

 

 

2) ill try just reinstalling the conflicting vanilla classfiles

EDIT: with the version i am using, there are no class conflicts between mlmp and forge that i can see

 

 

3) oh i really hope not

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

You need to use a updated version of forge in order for it to identify itself with the server that it is forge.

If there is no conflicts.. then something is wrong.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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