Posted July 9, 20214 yr I'm usually pretty good at this but I'm used to the old 1.12.2 ways of things. I recently made my own modpack and wanted to play with some friends on a modded Minecraft server I did every thing that I normally do to start it up but when I click "run.bat" it starts up then not even 2 minutes in it crashes out of nowhere. I've tried putting more RAM but no luck. when I take all the mods out though it works perfectly. If anyone can help me i would appreciate it thanks. i don't think its the actual mods either because on singleplayer they work fine. Edited July 9, 20214 yr by jaydyn revision
July 9, 20214 yr Author I'm usually pretty good at this but I'm used to the old 1.12.2 ways of things. I recently made my own modpack and wanted to play with some friends on a modded Minecraft server I did every thing that I normally do to start it up but when I click "run.bat" it starts up then not even 2 minutes in it crashes out of nowhere. I've tried putting more RAM but no luck. when I take all the mods out though it works perfectly. If anyone can help me i would appreciate it thanks. i don't think its the actual mods either because on singleplayer they work fine. debug.logdebug.log Edited July 9, 20214 yr by jaydyn
July 9, 20214 yr This looks like you're running client-side mods, which won't work on a server installation. I don't know which ones, but the info is probably in your debug.log or you can try adding them one at a time.
July 9, 20214 yr Author yeah im adding them in a couple at a time right now. I'll upload the debug.log in a bit
July 9, 20214 yr Author 12 hours ago, diesieben07 said: You have a broken client-only mod installed. Post the debug.log for more info. debug.log theres the debug.log
July 9, 20214 yr Author 50 minutes ago, diesieben07 said: You installed Optifine on the server... no I've already tried taking optifine out already still says the same thing this is the debug.log when i take optifine out debug.log
July 9, 20214 yr Author 17 minutes ago, diesieben07 said: ShoulderSurfing seems to be client-side-only as well. Please report this bug to the mod author as well, client-only mods should simply disable themselves gracefully on servers. well you helped me with the first problem (thankyou) but now it says this and to be honest I've never seen this error happen to me on my 1.12.2 server. i took optifine out and shoulder surfing debug.log
July 9, 20214 yr Author 7 minutes ago, diesieben07 said: Same answer for BetterFoliage. same problem. where are you finding the client side only mods in the debug.log? debug.log
July 9, 20214 yr Author 6 minutes ago, diesieben07 said: There are various mods it could be now: expanded_combat, hardcorebattletowers or farlanders. I don't think its those mods. I took all of them out and still the same thing. ill try taking one mod out at a time and see what I get. debug.log
July 9, 20214 yr Author 13 minutes ago, diesieben07 said: Same answer for coldenchants2. Still the same error.
July 9, 20214 yr Author 20 minutes ago, diesieben07 said: You have said that every time so far with the log being different every time. Post an updated log. my bad for some reason it didn't debug.logwant to upload
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.