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[1.16.5] Get and set face solid/sturdy on Block


Pingun114

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Hello,

I'm creating a block which is supposed to require a solid (sturdy?) horizontal support (North, West, South, or East), or else it should pop off. The block itself should have the top side be solid. I've done things like this in 1.12, but the system has changed since then. I already have a VoxelShape, which is being used by getShape and getCollisionShape.

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Now the only thing I have left is to make its top side solid, without making the other sides solid. Edit: Seeing as my top side was full, I'm guessing it already counted as solid, due to being able to place torches on it, but not on the side.

Edited by Pingun114
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