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Pingun114

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About Pingun114

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    I am new!
  1. Well, I removed it, completely cleared my workspace, and updated to latest stable forge version. Can't really check currently since there's been a lot of mapping changes, to my code. Actually, is there somewhere I can see the new mapping changes? It would not only be useful for this, but in the future, too.
  2. Specifically, like I mentioned before, things like io.netty.util and net.minecraftforge.x.eventbus will sometimes disappear when I start up the IDE again, so I downloaded Netty and imported if as an external library. Now, I've since last checked, and the missing function does exist. As for the stacktrace, while I doubt it will help in this case, here: -- Head -- Thread: Render thread Stacktrace: at io.netty.channel.nio.NioEventLoop$5.run(NioEventLoop.java:219) ~[netty-all-4.1.25.Final.jar:4.1.25.Final] {} at java.security.AccessController.doPrivileged(Native Method) ~[?:1.8.0_161] {} at
  3. I believe this has to do with ho GUIs doesn't update like you'd think they'd do. A friend of mine mentioned this when I asked him a similar question. My best bet would be to look into that.
  4. So, I'm currently running into a major issue where I can't open a world in my IDE. The crash happens once the world has been loaded up, and the client world screen is about to launch. When this happens, mouseClicked event handler reports: Caused by: java.lang.NoSuchMethodError: io.netty.util.internal.ReflectionUtil.trySetAccessible(Ljava/lang/reflect/AccessibleObject;Z)Ljava/lang/Throwable; I've had to reinstall netty, as files such as these sometimes just disappears, with no known cause. The version I installed was netty-all:4.1.25.Final. Since then I've also used : gradlew --stop
  5. Running gradlew --stop then gradlew clear worked for me! I've had this issue quite a few times, in the past I've simply downloaded a new mdk, removed everything, reinstall it, then insert my old src folder and build file, but this is much easier.
  6. So, a lot of mods use various blocks as heat sources to work, everything from fire, lava, magma blocks, and campfires, to their own modded blocks. And they all basically use their own tags, or simply check for specific blocks, to determine if the block is hot. My proposal is to add an universal tag for this, allowing for cross mod compatibility without explicitly adding support to the mod. This would also reduce the amount of tags blocks would be given, as every mod would not require to create their own tag. Edit: Active Furnaces should also be given the tag, I believe:
  7. CommonProxy Edit: Moved it to main, no errors.
  8. Hmm, I've gotten it to stop crashing, though I've run into a different problem. FMLIndexedMessageCodec exception caught io.netty.handler.codec.EncoderException: java.lang.RuntimeException: Undefined discriminator for message type crimson_twilight.simplerpgtools.common.util.MessageExtendedReachAttack in channel simplerpgtools Does it have to do with: public void init() { int packetId = 0; SimpleRpgTools.network.registerMessage(MessageExtendedReachAttack.Handler.class, MessageExtendedReachAttack.class, packetId++, Side.SERVER); }
  9. Line 58: SimpleRpgTools.network.sendToServer(new MessageExtendedReachAttack(res.entityHit.getEntityId()));
  10. It's mostly a redundancy check, if for some reason it is null
  11. @Mod.EventBusSubscriber(modid = SimpleRpgTools.MODID) public class EventHandler { @SideOnly(Side.CLIENT) @SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true) public void onEvent(MouseEvent event) { if(event.getButton() == 0 & event.isButtonstate()) { Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.player; if(player != null) { ItemStack stack = player.getHeldItemMainhand(); IExtendedReach ieri; if(stack != null) { if(stack.getItem() instanceof IExtendedReach) { ieri = (IExtendedReach)stack.getItem();
  12. Hello, I've been working on a weapon with extended reach, and have mostly gotten it to work. However, once I send the info to the server, the game crashes. Quote ---- Minecraft Crash Report ---- // Daisy, daisy... Time: 10/6/19 11:42 AM Description: Unexpected error java.lang.NullPointerException: Unexpected error at crimson_twilight.simplerpgtools.common.util.EventHandler.onEvent(EventHandler.java:58) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_28_EventHandler_onEvent_MouseEvent.invoke(.dynamic) at ne
  13. Hello, I'm making an amulet (with Baubles) and want to have Thaumcrafts sun scorched potion effect when you remove it. My problem is that I don't know how to import another mod's potion effect. Any and all help with the matter is appreciated.
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