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Posted

Hi i want to edit a json file in my resours folder of my mod . 

But problem is the location , 

I don't now how to add util.resurcelocation to filewriter .

I convert  resourcelocation to string but errors say there is no such file .

How can i get the direction of assests file in string mod .

Posted

sorry for my bad English ,

i have a string which i want to write it as json file in my resource folder like this

 

public static void chang(ResourceLocation getAnimationFileLocation, String conetnt)  {
            try {
                IReloadableResourceManager resourceManager = (IReloadableResourceManager) Minecraft.getInstance().getResourceManager();
                SimpleResource resource = (SimpleResource) resourceManager.getResource(getAnimationFileLocation);
                OutputStream outputStream = new FileOutputStream(resource.getLocation().toString());
                OutputStreamWriter streamwriter = new OutputStreamWriter( outputStream , StandardCharsets.UTF_8 );
                Writer writer = new BufferedWriter(streamwriter);
                writer.write(conetnt);
                writer.flush();
                writer.close();
                streamwriter.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
            
        }

but it says that such file dosen't exist

 

i try this too but same problem

public static void chang(ResourceLocation FileLocation, String conetnt)  {
            try {
              

                FileWriter fileWriter = new FileWriter(FileLocation.toString());
                fileWriter.write(conetnt);
                fileWriter.flush();
                fileWriter.clos():
              
            } catch (IOException e) {
                e.printStackTrace();
            }
            
        }

how can i write the file ?

Posted

yes but i can not find direction properly .

it keep saying there is no such file

my direction in mod is assests/modid/animations/filej.son

and this is my method to set location

public ResourceLocation getAnimationFileLocation() {
			return new ResourceLocation("modid", "animations/file.json");
		}

 

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