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Posted

I am making a block which I want to emit lighting, but I don't understand how it really works, all it says is that it needs

.lightLevel(ToIntFunction<BlockState> p_60954_)

but I don't understand what parameter to put in the missing, it may seem silly, but it would help me a lot if you explained.

for an example look into the BlockBehaviour.Properties class, there is a default implementation with return 0

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