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[Solved](1.16.5) Check Phase PlayerTickEvent


Bowtruckle_HD

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Hi, i think the Title is explaining my problem, I never worked with Enums before, and I just dont get How to check if the Phase is End. I post the things I tried down below. Its probably just something I understood wrong.

 

if(TickEvent.Phase instanceof TickEvent.Phase.END) { }

 

if(TickEvent.Phase == TickEvent.Phase.END) { }

Edited by Bowtruckle_HD
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  • Bowtruckle_HD changed the title to [Solved](1.16.5) Check Phase PlayerTickEvent

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