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  • Author

You mean like this?,when I do that i get the error messageCannot register a generic Event listener with addlistener

 

Edited by Bowtruckle_HD

package bowtruckle.mods.gods.data;


import bowtruckle.mods.gods.tools.Settings;
import bowtruckle.mods.gods.tools.Vector3;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import bowtruckle.mods.gods.tools.Settings;

@Mod.EventBusSubscriber(modid = Settings.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT)
public class PlayerInfoEventHandler {

	@SubscribeEvent
    public static void attachCapability(AttachCapabilitiesEvent<Entity> e) {
        if(e.getObject() instanceof PlayerEntity) {
            PlayerInfoProvider provider = new PlayerInfoProvider();
            e.addCapability(new ResourceLocation(Settings.MODID,"lastPos"), provider);
            e.addListener(provider::invalidate);
        }
    }
      
	@SubscribeEvent
    public static void onPlayerMove(TickEvent.PlayerTickEvent e) {
        System.out.println("event called");
        if(e.getPhase().equals(TickEvent.Phase.END)) {
            System.out.println("Event Phase End");
            e.player.getCapability(CapabilityPlayerInfo.PLAYER_INFO_CAPABILITY).ifPresent(information -> {
                Vector3 pos = new Vector3(e.player.getPosX(), e.player.getPosY(), e.player.getPosZ());
                if (pos == information.getLastPos()) {
                    e.player.setInvisible(true);
                }else{
                    e.player.setInvisible(false);
                }
                System.out.println(information.getLastPos());
            });
        }
    }
}

Try using this code and remove the register of FMLCommonSetupEvent

  • Author

Thanks to you I figured it out. i'm gonna mark this as solved now. Btw. Thank you guys very much for helping newbies like me figuring this modding stuff out, it really helps

  • Bowtruckle_HD changed the title to [Solved] (1.16.5) Event won't fire

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