QWERTY 52 38 Posted September 7, 2021 Share Posted September 7, 2021 Here is my code to register entity renderers in 1.16. It doesn't work in 1.17. @Mod.EventBusSubscriber(modid = McbbsWiki.ID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public class ClientSetupEvent { @SubscribeEvent public static void onClientSetUpEvent(FMLClientSetupEvent event) { RenderingRegistry.registerEntityRenderingHandler(EntityRegistry.entity_small_mcbbswiki_monster.get(), SmallMcbbsWikiMonsterRender::new); // and so on } } There isn't a class called "RenderingRegistry" in 1.17. So how can I register entity renderers? Quote Link to comment Share on other sites More sharing options...
uSkizzik Posted September 7, 2021 Share Posted September 7, 2021 In 1.17 you need to subscribe to EntityRenderersEvent.RegisterRenderers and then use the registerEntityRenderer method. You'll also need to subscribe to EntityRenderersEvent.RegisterLayerDefinitions and then use the registerLayerDefinition method to register a layer. You can find more on that here. Quote Link to comment Share on other sites More sharing options...
QWERTY 52 38 Posted September 8, 2021 Author Share Posted September 8, 2021 17 hours ago, uSkizzik said: In 1.17 you need to subscribe to EntityRenderersEvent.RegisterRenderers and then use the registerEntityRenderer method. You'll also need to subscribe to EntityRenderersEvent.RegisterLayerDefinitions and then use the registerLayerDefinition method to register a layer. You can find more on that here. Thank you! Quote Link to comment Share on other sites More sharing options...
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