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Posted

I'm trying to detect a right click on a sword.

 

Did ActionResult change to InteractionResult from 1.16 to 1.17?

I wrote below, but I get an error with hand in getHandSlot (hand)

 

 

public boolean hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) {

attacker.addEffect(new MobEffectInstance(MobEffects.REGENERATION, 1, 6)); 

target.setDeltaMovement(target.getDeltaMovement().add(0.0D, (double)0.2F, 1.0D));

stack.hurtAndBreak(1, attacker, (entity) -> {

entity.broadcastBreakEvent(EquipmentSlot.MAINHAND); });

return true;

}

public InteractionResult use (BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit)

{

ItemStack itemStack = player.getHandSlots(hand);  this

return InteractionResult.CONSUME;

}

 

I'm struggling to figure out how to solve this problem.

Knowledgeable people, please.

Edited by ocome

forge now use mojang class names, that's why it's called now InteractionResult

please post the debug log

  • Author

My apologies. As it turns out, I've solved the problem by making

player.getHandSlots(hand);

to 

player.getItemInHand(hand)

 

 

 

 

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