Posted October 11, 20213 yr I'm trying to make a colored item using ItemColors, but I also only want 1 layer to be colored while the other is just normal. I'm trying to use the item/generated model, so I'm not sure how to do this because normally you'd just change the face tint index, but I can't find any elements and it seems like it is just generated.
October 11, 20213 yr Author 11 minutes ago, Luis_ST said: look at the leather armor Item models I did, they just look like: { "parent": "item/generated", "textures": { "layer0": "item/leather_leggings", "layer1": "item/leather_leggings_overlay" } } They don't really do anything related to coloring.
October 11, 20213 yr layer1 is colored (only the overlay texture), you can copy the logic to your Item
October 11, 20213 yr Author 17 minutes ago, Luis_ST said: layer1 is colored (only the overlay texture), you can copy the logic to your Item I'm not sure about that... I'm using layers 0 and 1, and both of them are colored.
October 11, 20213 yr Author 2 hours ago, Luis_ST said: layer1 is colored (only the overlay texture), you can copy the logic to your Item Actually nevermind, I just didn't account for tints in my Item color. An issue still remains though because I'm using overrides with a custom property to define whether or not multiple layers should even be used, and in the case of the single layer, I want it to not be colored. I'm not sure if directly reading the property in the item color is the correct play though because I feel like the colors should be defined in the model instead so that changing the model would also change the color, instead of just hardcoding it within the color.
October 11, 20213 yr Author 11 minutes ago, DavidQF555 said: Actually nevermind, I just didn't account for tints in my Item color. An issue still remains though because I'm using overrides with a custom property to define whether or not multiple layers should even be used, and in the case of the single layer, I want it to not be colored. I'm not sure if directly reading the property in the item color is the correct play though because I feel like the colors should be defined in the model instead so that changing the model would also change the color, instead of just hardcoding it within the color. Because under certain overrides/properties, the layer I don't want to be colored is on the 0th layer, and other wise its on the 1st layer, so I'm not sure how I should restrict this in the ItemColor. Can I have like a blank 0th layer or something?
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