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I'm trying to get the block's front texture to orient itself, but the side textures override the front and back textures, and i can't figure out why. Here is my code:

 

package Futurology;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import cpw.mods.fml.common.registry.BlockProxy;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

/*This Block is a very VERY WIP block. It will be the template for all of the other machines.
* Things that need adding:
* -GUI
* -MultiSided Textures
* -Rotation based on player's location
* -Interaction with Buildcraft power infrastructure!
* Some of this code was made by Domochevsky, thanks bud!
*/
public class BlockForge extends BlockContainer implements BlockProxy {

public BlockForge(int id, int texture, Material material) {
	super(id, material);

	setHardness(5.0F);
	setStepSound(Block.soundStoneFootstep);
	setCreativeTab(CreativeTabs.tabBlock);

}

@SideOnly(Side.CLIENT)
private Icon topIcon;
@SideOnly(Side.CLIENT)
private Icon bottomIcon;
@SideOnly(Side.CLIENT)
private Icon sideIcon;
@SideOnly(Side.CLIENT)
private Icon backIcon;


@SideOnly(Side.CLIENT)
private Icon frontIcon;
@SideOnly(Side.CLIENT)
private Icon offIcon;

@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IconRegister var) {
	topIcon = var.registerIcon("Futurology:Icon");
	bottomIcon = var.registerIcon("Futurology:Icon");
	sideIcon = var.registerIcon("Futurology:Icon");
	backIcon = var.registerIcon("Futurology:frontIcon");

	frontIcon = var.registerIcon("Futurology:frontIcon");
	offIcon = var.registerIcon("Futurology:offIcon");
}

@SideOnly(Side.CLIENT)
@Override
public Icon getIcon(int side, int meta) { // Comes in with the side and meta
											// as the front face
	if (side == 0) {
		return bottomIcon;
	}
	if (side == 1) {
		return topIcon;
	}
	if (side == 2) {
		if (meta == 2 || meta == 10) {
			return frontIcon;
		} // If north is checked and the front is north, return front icon
		if (meta == 3) {
			return backIcon;
		} // If north is checked and the front is south, return back icon
		if (meta == 11) {
			return backIcon;
		} // The block is on, so show the "on" backside
		if (meta == 4 || meta == 12) {
			return sideIcon;
		} // If north is checked and the front is west, return side icon
		if (meta == 5 || meta == 13) {
			return sideIcon;
		} // If north is checked and the front is east, return side icon
		else {
			return offIcon; // Just in case, I still got 0, 1, 14 and 15
							// left unused as metadata.
		}
	}
	if (side == 3) {
		if (meta == 2) {
			return backIcon;
		} // If south is checked and the front is north, return back icon
		if (meta == 10) {
			return backIcon;
		} // The block is on, so show the "on" backside
		if (meta == 3 || meta == 11) {
			return frontIcon;
		} // If south is checked and the front is south, return front icon
		if (meta == 4 || meta == 12) {
			return sideIcon;
		} // If south is checked and the front is west, return side icon
		if (meta == 5 || meta == 13) {
			return sideIcon;
		} // If south is checked and the front is east, return side icon
		else {
			return offIcon; // Just in case, I still got 0, 1, 14 and 15
							// left unused as metadata.
		}
	}
	if (side == 4) {
		if (meta == 2 || meta == 10) {
			return sideIcon;
		} // If west is checked and the front is north, return side icon
		if (meta == 3 || meta == 11) {
			return sideIcon;
		} // If west is checked and the front is south, return side icon
		if (meta == 4 || meta == 12) {
			return frontIcon;
		} // If west is checked and the front is west, return front icon
		if (meta == 5) {
			return backIcon;
		} // If west is checked and the front is east, return back icon
		if (meta == 13) {
			return backIcon;
		} // The block is on, so show the "on" backside
		else {
			return offIcon; // Just in case, I still got 0, 1, 14 and 15
							// left unused as metadata.
		}
	}
	if (side == 5) {
		if (meta == 2 || meta == 10) {
			return sideIcon;
		} // If east is checked and the front is north, return side icon
		if (meta == 3 || meta == 11) {
			return sideIcon;
		} // If east is checked and the front is south, return side icon
		if (meta == 4) {
			return backIcon;
		} // If east is checked and the front is west, return back icon
		if (meta == 12) {
			return backIcon;
		} // The block is on, so show the "on" backside
		if (meta == 5 || meta == 13) {
			return frontIcon;
		} // If east is checked and the front is east, return front icon
		else {
			return offIcon; // Just in case, I still got 0, 1, 14 and 15
							// left unused as metadata.
		}
	} else {
		return offIcon; // Just in case, I still got 0, 1, 14 and 15 left
						// unused as metadata.
	}
}

public int idDropped(int par1, Random random, int par2) {
	return FuturologyCore.tungstenIngot.itemID;
}

 public int onBlockPlacedby(World world, int x, int y, int z,
             EntityLiving entityLiving, ItemStack itemStack) {
     int angle = MathHelper
                     .floor_double((entityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
     int change = 3;

     switch (angle) {
     case 0:
             change = 2;
             break;
     case 1:
             change = 5;
             break;
     case 2:
             change = 3;
             break;
     case 3:
             change = 4;
             break;
     }
     world.setBlockMetadataWithNotify(x, y, z, change, 3);
     return 1;
}

public static boolean rotateBlock(World worldObj, int x, int y, int z,
		ForgeDirection axis, int mask) {
	int rotMeta = worldObj.getBlockMetadata(x, y, z);
	int masked = rotMeta & ~mask;
	ForgeDirection orientation = ForgeDirection.getOrientation(rotMeta
			& mask);
	ForgeDirection rotated = orientation.getRotation(axis);
	worldObj.setBlockMetadataWithNotify(x, y, z, rotated.ordinal() & mask
			| masked, 3);
	return true;
}

public TileEntity createNewTileEntity(World world) {

	return new TileEntityForge();
}

}

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