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    • In 1.15 and before, you could get the item being held/dragged by the cursor using PlayerInventory#getItemStack. This no longer seems to be the case. How do we do this now?
    • I created a particle using  public class NukeParticle extends BasicParticleType implements IParticleData { public NukeParticle(boolean alwaysShow) { super(alwaysShow); } @Override public BasicParticleType getType() { return ParticleTypes.LARGE_SMOKE; } @Override public String getParameters() { return ParticleTypes.LARGE_SMOKE.getParameters(); } } and when I register it using  public class ParticlesReg { public static final RegistryObject<NukeParticle> YELLOW_PART = Regist.PARTICLES.register("yellow_particle", ()-> new NukeParticle(true)); public static void Register() { } } it just seems to crash anyone got an idea to what is going on the crash log is  ---- Minecraft Crash Report ---- // Shall we play a game? Time: 12/3/21 4:19 PM Description: Rendering overlay java.lang.IllegalStateException: Redundant texture list for particle lndfmod:yellow_particle at net.minecraft.client.particle.ParticleManager.loadTextureLists(ParticleManager.java:217) ~[forge:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.particle.ParticleManager.lambda$null$0(ParticleManager.java:169) ~[forge:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640) ~[?:1.8.0_311] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1632) ~[?:1.8.0_311] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_311] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1067) ~[?:1.8.0_311] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1703) ~[?:1.8.0_311] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:172) ~[?:1.8.0_311] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.client.renderer.GameRenderer.updateCameraAndRender(GameRenderer.java:495) ~[forge:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} -- Overlay render details -- Details: Overlay name: net.minecraft.client.gui.ResourceLoadProgressGui Stacktrace: at net.minecraft.client.renderer.GameRenderer.updateCameraAndRender(GameRenderer.java:495) ~[forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1002) ~[forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:612) ~[forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) ~[forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_311] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_311] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_311] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_311] {} at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~[forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] {} at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:105) [forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} -- System Details -- Details: Minecraft Version: 1.16.4 Minecraft Version ID: 1.16.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_311, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1848128352 bytes (1762 MB) / 3042443264 bytes (2901 MB) up to 7622623232 bytes (7269 MB) CPUs: 12 JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump ModLauncher: 8.0.9+86+master.3cf110c ModLauncher launch target: fmluserdevclient ModLauncher naming: mcp ModLauncher services: /mixin-0.8.2.jar mixin PLUGINSERVICE /eventbus-4.0.0.jar eventbus PLUGINSERVICE /forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-launcher.jar object_holder_definalize PLUGINSERVICE /forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-launcher.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE /forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-launcher.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-launcher.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE /forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16.3-launcher.jar fml TRANSFORMATIONSERVICE FML: 35.1 Forge: net.minecraftforge:35.1.37 FML Language Providers: javafml@35.1 minecraft@1 Mod List: client-extra.jar |Minecraft |minecraft |1.16.4 |ENQUEUE_IM|a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f forge-1.16.4-35.1.37_mapped_snapshot_20201028-1.16|Forge |forge |35.1.37 |ENQUEUE_IM|NOSIGNATURE main |The Ladon Fr*** Mod 1.16.4 |lndfmod |NONE |SIDED_SETU|NOSIGNATURE Crash Report UUID: 734f5cd3-7a52-470e-ab9e-c51bffee2944 Launched Version: MOD_DEV Backend library: LWJGL version 3.2.2 build 10 Backend API: NVIDIA GeForce GTX 1080/PCIe/SSE2 GL version 4.6.0 NVIDIA 510.10, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: Current Language: English (US) CPU: 12x Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz  
    • Alright, so, I have a question. Is it possible to display multiple cameras when spectating as an entity? How would I achieve that? I know ServerPlayer handles the spectating of entities and accepts a single camera but Platin told me it might be possible to have multiple cameras displaying at once.
    • Error in Create, make sure you use the latest version. If you already use it, report the bug to the Mod author.
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