Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

SaplingBlock don't work


urabaros
 Share

Recommended Posts

Hello! I don't know why, but my block doesn't work in the game. It is registered in the game, but textures are unavailable and I can't place it. I can't find a mistake/////

Cusom Block class:

// CUSTOM BLOCK CLASS

public class CustomSaplingBlock extends SaplingBlock {
	
	private final TreeSpawner tree;

	public CustomSaplingBlock(Properties properties, TreeSpawner spawner) {
		super(null, properties);
		this.tree = spawner;
	}

	@Override
	public void placeTree(ServerWorld world, BlockPos pos, BlockState state, Random rand) {
		if (state.get(STAGE) == 0) {
			world.setBlockState(pos, state.cycleValue(STAGE), 4);
		}
		else {
			tree.spawn(world, world.getChunkProvider().getChunkGenerator(), pos, state, rand);
		}
	}
}
public abstract class TreeSpawner {
	@Nullable
	protected abstract Feature<IFeatureConfig> getFeature(Random random);
	
	@Nullable
	protected abstract IFeatureConfig getConfig(Random random);
	
	public boolean spawn(ISeedReader reader, ChunkGenerator generator, BlockPos pos, BlockState blockunder, Random random) {
		Feature<IFeatureConfig> tree = getFeature(random);
		if (tree == null) return false;
		
		IFeatureConfig config = getConfig(random);
		if (config == null) return false;
		
		reader.setBlockState(pos, Blocks.AIR.getDefaultState(), 4);
		if (tree.generate(reader, generator, random, pos, config)) {
			return true;
		}
		reader.setBlockState(pos, blockunder, 4);
		return false;
	}
}

BLOCK INIT:

	public static final RegistryObject<Block> EXAMPLE_SAPLING = BLOCKS.register("example_sapling", 
			() -> new CustomSaplingBlock(AbstractBlock.Properties.create(Material.LEAVES).sound(SoundType.PLANT)
					.hardnessAndResistance(0f).tickRandomly().notSolid(), null));

BLOCKSTATE (json):

{
    "variants": {
        "": { "model": "examplemod:block/example_sapling" }
    }
}

BLOCK MODEL:

{
    "parent": "block/cross",
    "textures": {
        "cross": "examplemod:block/example_sapling",
        "particle": "examplemod:block/example_sapling"
    }
}

Leaves and log are working perfectly. I think something is wrong with the model (?), but I think everything is right

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.