MakeItSimple Posted November 12, 2021 Posted November 12, 2021 In 1.16, we could get shoot a projectile using something similar to: CustomEntity.func_234612_a_(player, player.rotationPitch, player.rotationYaw, 0.0F, 1.5F, 1.0F); I know func_234612_a_ has been updated to shootFromRotation, but does anyone know what rotationPitch and rotationYaw changed to? Quote
Alexiy Posted November 12, 2021 Posted November 12, 2021 They changed to 'xRot' and 'yRot', but private, so use 'getXRot()' and 'getYRot()'. Quote
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