Posted November 15, 20213 yr I’ve created two swords that shoot WitherSkullEntity and FireBallEntity. I’m able to get them to shoot well as long as vec3d.y is negative. When it is positive, the projectile shoots under the player. Is there any way to fix this? Edited December 20, 20213 yr by deathbyaeth3r
November 16, 20213 yr On 11/15/2021 at 8:26 PM, deathbyaeth3r said: Is there any way to fix this? I think a good starting point would be to look at how the WitherEntity and the GhastEntity fires these projectiles, and do it in a similar fashion 🙂
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