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Posted

Hi, I'm having issues with the game crashing during the initial loading phase using Forge version 36.2.9 for Minecraft 1.16.5. This is happening during the "Deep Scan" phase of the Forge loading and it crashes right after saying Deep Scan of Translocators completed. I have a lot of mods present and I'm pretty sure it is one of them causing it as I have experimented with different forge versions to see if that could be the cause. I also removed a few mods to see if that would help, but no luck. The biggest issue is that the log doesn't actually provide any insight to what mod it could be and no actual crash report is generated. I really don't want to go through the process of deleting half the mods then readding until I find the culprit, as it is a lot of mods to go through (368 to be exact). 12GB are allocated to the game and I'm using the Twitch launcher, my PC is also fully capable of handling the amount of mods as I have done it before. This is strictly an issue with a specific mod and I need help figuring which one it could.

This is my latest.log file: https://pastebin.com/raw/gLtN5rmA

This is my full mods list (hefty I know): https://pastebin.com/raw/1m9dfhGU  

Edited by Icetok

Please provide debug.log, more info on where it is and how to provide it can be found in my signature below (just expand the spoiler)

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Reveal hidden contents

 

  • Author
  On 11/17/2021 at 3:16 PM, DaemonUmbra said:

Please provide debug.log, more info on where it is and how to provide it can be found in my signature below (just expand the spoiler)

Here is the debug.log file: https://gist.githubusercontent.com/Icetok/12aa285f0c499c80f571ebba2bf24eb0/raw/05a796defd34ef589696aafc0126e95deeacd1f9/debug.log

Had to upload it on GitHub Gist because it exceeded the Pastebin Free size limit.

Great tutorial btw. :)

  • Author
  On 11/17/2021 at 3:40 PM, diesieben07 said:

Looks to be an issue with "supplementaries", "libx", "losttrinkets" or "valhelsia_structures".

It worked! LibX was the final culprit, after removing that and the mods that were dependent on it, the game finally loaded. Thank you so much for your help! :D

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