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Posted (edited)

Hi, I would like to know if it's possible to render the glowing effect with depth test so it won't be visible through walls?

Should I implement my own render type buffer?

Thanks!

 

I need to change my phrase a bit, since glowing effect is rendered in a separate buffer zone is there a way to render my own effect, or change it so they somehow use the same one?

Edited by poopoodice

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