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Posted

Hey guys I have created a mod that assigns levels to mobs and scales them up using capabilities, everything works great but because of the recent changes to capabilities I am unable to find examples on how to save the level of my mobs so that it remains the same if I restart the server. I will upload all my files relating to the capability and hope you guys can lead me in the right direction :)
 

package com.chickenwand3.rpgmod.core.capabilities.entity;

import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityManager;

@SuppressWarnings("removal")
public class CapabilityMobLevel {

    @CapabilityInject(MobLevel.class)
    public static Capability<MobLevel> MOB_LEVEL_CAPABILITY = null;

    public static void register() {
        CapabilityManager.INSTANCE.register(MobLevel.class);
    }
}
package com.chickenwand3.rpgmod.core.capabilities.entity;

public class DefaultMobLevel implements MobLevel {

    public int mobLevel;
    public float mobMaxHealth;
    public float mobCurrentHealth;
    public boolean crazy;
    
    public boolean isCrazy() {
    	return crazy;
    }
    
    public float getMaxHealth() {
    	return mobMaxHealth;
    }
    
    public float getCurrentHealth() {
    	return mobCurrentHealth;
    }
}
package com.chickenwand3.rpgmod.core.capabilities.entity;

public interface MobLevel {
}
package com.chickenwand3.rpgmod.core.capabilities.entity;

import com.chickenwand3.rpgmod.RPGMod;

import net.minecraft.resources.ResourceLocation;

import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.monster.Zombie;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;

@Mod.EventBusSubscriber(modid = RPGMod.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class MobLevelEventHandler {
	@SubscribeEvent
	public static void onAttachCapabilitiesEvent(AttachCapabilitiesEvent<Entity> event) {
		if (event.getObject() instanceof Mob && !event.getObject().getCommandSenderWorld().isClientSide) {
			MobLevelProvider providerMobLevel = new MobLevelProvider();
			event.addCapability(new ResourceLocation(RPGMod.MODID, "moblevel"), providerMobLevel);
			event.addListener(providerMobLevel::invalidate);
		}
	}

	@SubscribeEvent
	public static void OnSpawn(final EntityJoinWorldEvent event) {
		if (event.getEntity()instanceof Mob target && !event.getWorld().isClientSide) {
			target.getCapability(CapabilityMobLevel.MOB_LEVEL_CAPABILITY).ifPresent(mobLevel -> {
				DefaultMobLevel actualMobLevel = (DefaultMobLevel) mobLevel;
				actualMobLevel.mobLevel = (randomizeMobLevel());

				if (superCrazy(actualMobLevel.mobLevel)) {
					actualMobLevel.crazy = true;
				}

				if (actualMobLevel.crazy) {

					if (!target.getMainHandItem().isEmpty()) {
						target.getMainHandItem().enchant(Enchantments.FIRE_ASPECT, 1);
					}
					if (event.getEntity()instanceof Zombie zombie) {
						zombie.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).setBaseValue(0.99D);
					}
					System.out.println("Super Crazy " + target.getName() + " has spawned!");
				}

				actualMobLevel.mobMaxHealth = (target.getMaxHealth() * actualMobLevel.mobLevel * 2);
				actualMobLevel.mobCurrentHealth = actualMobLevel.mobMaxHealth;
				target.getAttribute(Attributes.MOVEMENT_SPEED)
						.setBaseValue(target.getAttributeValue(Attributes.MOVEMENT_SPEED)
								* (1 + (actualMobLevel.mobLevel - 1.0) / 10.0));

				if (target.getAttribute(Attributes.ATTACK_DAMAGE) != null) {
					target.getAttribute(Attributes.ATTACK_DAMAGE)
							.setBaseValue(target.getAttributeValue(Attributes.ATTACK_DAMAGE)
									* (1 + (actualMobLevel.mobLevel - 1.0) / 2.0));
				}

			});
		}
	}

	private static int randomizeMobLevel() {
		boolean roll = true;
		int level = 1;
		while (roll) {
			if (Math.random() > .5) {
				level += 1;
				roll = true;
			} else {
				roll = false;
			}
		}
		return level;
	}

	private static boolean superCrazy(int level) {
		boolean result = false;
		if (level >= 5) {
			if (Math.random() < .25) {
				result = true;
			} else
				result = false;
		}
		return result;
	}

}
package com.chickenwand3.rpgmod.core.capabilities.entity;

import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class MobLevelProvider implements ICapabilitySerializable<CompoundTag> {
    private final DefaultMobLevel mobLevel = new DefaultMobLevel();
    private final LazyOptional<MobLevel> mobLevelOptional = LazyOptional.of(() -> mobLevel);

    public void invalidate() {
        mobLevelOptional.invalidate();
    }

    @Nonnull
    @Override
    public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
        return mobLevelOptional.cast();
    }

    @Override
    public CompoundTag serializeNBT() {
        if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY == null) {
            return new CompoundTag();
        } else {
            CompoundTag compoundNBT = new CompoundTag();
            compoundNBT.putInt("mobLevel", mobLevel.mobLevel);
            compoundNBT.putFloat("mobCurrentHealth", mobLevel.mobCurrentHealth);
            compoundNBT.putFloat("mobMaxHealth", mobLevel.mobMaxHealth);
            compoundNBT.putBoolean("crazy", mobLevel.crazy);
            return compoundNBT;
        }
    }
    

    @Override
    public void deserializeNBT(CompoundTag nbt) {
        if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY != null) {
            mobLevel.mobLevel = (nbt.getInt("mobLevel"));
            
            float mobCurrentHealth = nbt.getFloat("mobCurrentHealth");
            mobLevel.mobCurrentHealth = (mobCurrentHealth);
            
            float mobMaxHealth = nbt.getFloat("mobMaxHealth");
            mobLevel.mobMaxHealth = (mobMaxHealth);
            
            boolean crazy = nbt.getBoolean("crazy");
            mobLevel.crazy = (crazy);
        }
    }
}

 

4 hours ago, chickenwand3 said:

I will upload all my files relating to the capability and hope you guys can lead me in the right direction

Is that a question?

If yes, your capability should be saved since your CapabilityProvider implements ICapabilitySerializable

  • Author

Yeah its a question sorry for phrasing it weird, currently everytime I restart the server the mobs .mobLevel is being reset because it isn't saving. Im trying to decipher why this is happening and how to make it so that the .mobLevel for all the mobs in the server persists after a server restart :)

  • Author

https://pastebin.com/LvSbvYhL
 

@Override
    public CompoundTag serializeNBT() {
    	System.out.println("It serialized");
        if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY == null) {
        	System.out.println("It made a new compound");
            return new CompoundTag();
        } else {
        	System.out.println("It serialized the values");
            CompoundTag compoundNBT = new CompoundTag();
            compoundNBT.putInt("mobLevel", mobLevel.mobLevel);
            compoundNBT.putFloat("mobCurrentHealth", mobLevel.mobCurrentHealth);
            compoundNBT.putFloat("mobMaxHealth", mobLevel.mobMaxHealth);
            compoundNBT.putBoolean("crazy", mobLevel.crazy);
            return compoundNBT;
        }
    }
    

    @Override
    public void deserializeNBT(CompoundTag nbt) {
    	System.out.println("It deserialized");
        if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY != null) {
        	System.out.println("It deserialized the values");
            mobLevel.mobLevel = (nbt.getInt("mobLevel"));
            
            float mobCurrentHealth = nbt.getFloat("mobCurrentHealth");
            mobLevel.mobCurrentHealth = (mobCurrentHealth);
            
            float mobMaxHealth = nbt.getFloat("mobMaxHealth");
            mobLevel.mobMaxHealth = (mobMaxHealth);
            
            boolean crazy = nbt.getBoolean("crazy");
            mobLevel.crazy = (crazy);
        }
    }

It seems like CapabilityMobLevel.MOB_LEVEL_CAPABILITY is always null and that is why it is acting like its a new entity and generating new values
 

  • Author

It worked thanks a lot ❤️ I'm gonna paste all of my code for anyone in the future looking to do capabilities

package com.chickenwand3.rpgmod.core.capabilities.entity;

import javax.annotation.Nullable;

import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.capabilities.CapabilityToken;
import net.minecraftforge.common.capabilities.ICapabilityProvider;

public class CapabilityMobLevel{
	
    public static Capability<MobLevel> MOB_LEVEL_CAPABILITY = CapabilityManager.get(new CapabilityToken<>() {});
    
    public static void register() {
        CapabilityManager.INSTANCE.register(MobLevel.class);
    }
    

}
package com.chickenwand3.rpgmod.core.capabilities.entity;

public class DefaultMobLevel implements MobLevel {

    public int mobLevel;
    public float mobMaxHealth;
    public float mobCurrentHealth;
    public boolean crazy;
    
    public boolean isCrazy() {
    	return crazy;
    }
    
    public float getMaxHealth() {
    	return mobMaxHealth;
    }
    
    public float getCurrentHealth() {
    	return mobCurrentHealth;
    }
}
package com.chickenwand3.rpgmod.core.capabilities.entity;

public interface MobLevel {
}
package com.chickenwand3.rpgmod.core.capabilities.entity;

import com.chickenwand3.rpgmod.RPGMod;

import net.minecraft.resources.ResourceLocation;

import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.animal.Animal;
import net.minecraft.world.entity.monster.Zombie;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;

@Mod.EventBusSubscriber(modid = RPGMod.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class MobLevelEventHandler {
	@SubscribeEvent
	public static void onAttachCapabilitiesEvent(AttachCapabilitiesEvent<Entity> event) {
		if (event.getObject() instanceof Mob && !event.getObject().getCommandSenderWorld().isClientSide) {
			MobLevelProvider providerMobLevel = new MobLevelProvider();
			event.addCapability(new ResourceLocation(RPGMod.MODID, "moblevel"), providerMobLevel);
			event.addListener(providerMobLevel::invalidate);
		}
	}
	
	@SubscribeEvent
	public void registerCaps(RegisterCapabilitiesEvent event) {
	    event.register(MobLevel.class);
	}
	
	
	

	@SubscribeEvent
	public static void OnSpawn(final EntityJoinWorldEvent event) {
		if (event.getEntity()instanceof Mob target && !event.getWorld().isClientSide) {
			target.getCapability(CapabilityMobLevel.MOB_LEVEL_CAPABILITY).ifPresent(mobLevel -> {
				DefaultMobLevel actualMobLevel = (DefaultMobLevel) mobLevel;
				
				if (actualMobLevel.mobLevel < 1) {
					actualMobLevel.mobLevel = (randomizeMobLevel());
				}

				if (superCrazy(actualMobLevel.mobLevel)) {
					actualMobLevel.crazy = true;
				}

				if (actualMobLevel.crazy) {

					if (!target.getMainHandItem().isEmpty()) {
						target.getMainHandItem().enchant(Enchantments.FIRE_ASPECT, 1);
					}
					if (event.getEntity()instanceof Zombie zombie) {
						zombie.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).setBaseValue(0.99D);
					}
					System.out.println("Super Crazy " + target.getName() + " has spawned!");
				}

				actualMobLevel.mobMaxHealth = (target.getMaxHealth() * actualMobLevel.mobLevel * 2);
				actualMobLevel.mobCurrentHealth = actualMobLevel.mobMaxHealth;
				target.getAttribute(Attributes.MOVEMENT_SPEED)
						.setBaseValue(target.getAttributeValue(Attributes.MOVEMENT_SPEED)
								* (1 + (actualMobLevel.mobLevel - 1.0) / 10.0));

				if (target.getAttribute(Attributes.ATTACK_DAMAGE) != null) {
					target.getAttribute(Attributes.ATTACK_DAMAGE)
							.setBaseValue(target.getAttributeValue(Attributes.ATTACK_DAMAGE)
									* (1 + (actualMobLevel.mobLevel - 1.0) / 2.0));
				}

			});
		}
	}

	private static int randomizeMobLevel() {
		boolean roll = true;
		int level = 1;
		while (roll) {
			if (Math.random() > .5) {
				level += 1;
				roll = true;
			} else {
				roll = false;
			}
		}
		return level;
	}

	private static boolean superCrazy(int level) {
		boolean result = false;
		if (level >= 5) {
			if (Math.random() < .25) {
				result = true;
			} else
				result = false;
		}
		return result;
	}

}
package com.chickenwand3.rpgmod.core.capabilities.entity;

import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class MobLevelProvider implements ICapabilitySerializable<CompoundTag> {
    private final DefaultMobLevel mobLevel = new DefaultMobLevel();
    private final LazyOptional<MobLevel> mobLevelOptional = LazyOptional.of(() -> mobLevel);

    public void invalidate() {
        mobLevelOptional.invalidate();
    }

    @Nonnull
    @Override
    public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
        return mobLevelOptional.cast();
    }

    @Override
    public CompoundTag serializeNBT() {
    	System.out.println("It serialized");
        if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY == null) {
        	System.out.println("It made a new compound");
            return new CompoundTag();
        } else {
        	System.out.println("It serialized the values");
            CompoundTag compoundNBT = new CompoundTag();
            compoundNBT.putInt("mobLevel", mobLevel.mobLevel);
            compoundNBT.putFloat("mobCurrentHealth", mobLevel.mobCurrentHealth);
            compoundNBT.putFloat("mobMaxHealth", mobLevel.mobMaxHealth);
            compoundNBT.putBoolean("crazy", mobLevel.crazy);
            return compoundNBT;
        }
    }
    

    @Override
    public void deserializeNBT(CompoundTag nbt) {
    	System.out.println("It deserialized");
        if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY != null) {
        	System.out.println("It deserialized the values");
            mobLevel.mobLevel = (nbt.getInt("mobLevel"));
            
            float mobCurrentHealth = nbt.getFloat("mobCurrentHealth");
            mobLevel.mobCurrentHealth = (mobCurrentHealth);
            
            float mobMaxHealth = nbt.getFloat("mobMaxHealth");
            mobLevel.mobMaxHealth = (mobMaxHealth);
            
            boolean crazy = nbt.getBoolean("crazy");
            mobLevel.crazy = (crazy);
        }
    }
}

 

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