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Entity not ticking


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I have an entity which used only on the clients. I theorize that this is the reason my tick() method is not getting called. Is there any way to manually schedule it for ticking? 

The entity is spawned into the world via addFreshEntity on ClientWorld. It moves to a certain position then places a block there and removes itself.

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5 minutes ago, diesieben07 said:

Entities must be spawned on the server. A client-only entity is not a thing.

Then what do I do? My entity just animates a block model going up then places it. Is there another way to do it?

P.S the server places that block independently without syncing it.

Edited by matthew123
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