Posted July 25, 201312 yr How would I make the game update a texture on a block, or re-call the getBlockTexure() function? I need to update a tile entity's texture after it has read the direction it is facing from NBT.
July 25, 201312 yr or use meta, or use a tile entity special renderer, because both these method are way easier to do how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
July 25, 201312 yr if youre using meta on placement well its never gonna be in a certain direction in your inv because in your inv it doesnt have meta same for tile entity, in your inv they dont have a tile entity how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
July 25, 201312 yr no, you could try your luck with a IItemRenderer and using the nbt of the itemstack as holder for the "meta" how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
July 25, 201312 yr Well look at BlockFurnace. Mojang use two block ids. You could use ISimpleBlockRenderingHandler to do render passes accordingly to a tile entity.
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