Jump to content

[1.16.5] Getting the armor value of an entity


CrackedScreen

Recommended Posts

I am creating a projectile that can bypass a certain amount of the target's armor by taking the effective "armor value", reducing it by a coefficient, and then applying the damage. I know getArmorInventoryList() returns armor the entity is wearing, but can't access the protection values of each individual piece as it only returns an ItemStack. Thanks in advance for any help.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.