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[1.18] Change Surface of Custom Biome


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I have implemented a custom biome, but am not sure how to change the surface of it.

In the past, I used a surfacebuilder to have red sand as my top layer, but I'm not sure how to do this in 1.18.

Currently, I am looking at Mixins in SurfaceRuleData (I think this is how Fabric does it).

Unfortunately, this doesn't work well with Forge Registry items.

How should I go about changing the surface of my biome?

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