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Posted

I'm making a mod thing and wanna add a config screen that pops up when you click config but the usual way of doing it has changed

ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.CONFIGGUIFACTORY,
                () -> (mc, screen) -> new ConfigScreen(screen));

There's now a ConfigGuiHandler.ConfigGuiFactory thing and I have now idea how it's supposed to be used

Posted

Hi!

I needed to make the same thing and got it to work with this:

ModLoadingContext.get().registerExtensionPoint(ConfigGuiHandler.ConfigGuiFactory.class,
		() -> new ConfigGuiHandler.ConfigGuiFactory(new BiFunction<Minecraft, Screen, Screen>() {
			@Override
			public Screen apply(Minecraft mc, Screen screen) {
				return new MyConfigGuiScreen();
		}));

 

(I don't know if this is the intended way of doing it, but for me it worked like this)

Sorry if my Posts are weird sometimes, I just try to help and learn as much as I can :D

Also: PLEASE use SPOILERS for logs!

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