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using correct modversion


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    • hello there, is there any Plugin/Mod/Datapack that can create a skyblock dimension for ech player that using /is create or something. cuz i have a allthemods 9 server and i wanted to make some skyblock out of it but i dont want that every player needs to download a mod for it or anything so i want to make it like the SuperiorSkyblock plugin but it generates worlds and i need Dimensions for forge. if anyone knows how i can make this happen i thank you very much.
    • Hey everyone, I am starting a brand new Minecraft server by the name “WILZON”. This server will include game modes such as Skyblock, PVP, Survival, but it is mainly focused and based on the Survival gamemode. As of right now, the staff that will be recruited won’t be paid so this will only be volunteer work at the moment… BUT in the future when the server starts making money, the staff WILL be paid by splitting the revenue! What am I looking for?: Plugin Manager(s) Someone/People with Server knowledge Someone/People with Server experiences Someone/People who could moderate the server Builder(s) Someone who would be willing to promote/advertise (if possible) Tester(s) If you have anymore questions or are interested, DM me on Discord @wilzonn OR you can join this Server (https://discord.gg/eDwhHwygzW)
    • Damn it was good mod, sad i had to remove it, but it worked and thank you so much for your help! Also, 2 things: do you detect what mod is causing the crash by seeing which mod in the crash report is listed the most? And, this is a random question but, do worldgen mods like tectonic cause less mobs to spawn in vanilla and modded biomes? Again thanks so much for your help.
    • public class FireDot extends MobEffect { public FireDot() { super(MobEffectCategory.HARMFUL, 0x660990); getLogger().info("Test Log 999994 "); } @Override public void applyEffectTick(LivingEntity entity, int amplifier) { if (entity instanceof LivingEntity) { entity.hurt(entity.damageSources().inFire(), 0.1F + amplifier); getLogger().info("Test Log 22333 : ") } } public boolean isDurationEffectTick(int duration, int amplifier) { int tickInterval = 2; return duration % tickInterval == 0; } } this is my custom MobEffect public class ModEffects { public static final DeferredRegister<MobEffect> MOB_EFFECTS = DeferredRegister.create(ForgeRegistries.MOB_EFFECTS, DoJiJoJu.MODID); public static final RegistryObject<MobEffect> FIRE_DOT = MOB_EFFECTS.register("fire_dot", FireDot::new); public static void register(IEventBus eventBus) {MOB_EFFECTS.register(eventBus);} } and I registed in Registry ModEffects.register(modEventBus); in my Main Class ((LivingEntity) this.target).addEffect(new MobEffectInstance(ModEffects.FIRE_DOT.get(), 100, 1)); getLogger().info("Test Log 888884 " + ModEffects.FIRE_DOT.get()); I add the Effect by this way and the `Log 888884` was printed but other Logs wasn't printed. The effect of MobEffectCategory.HARMFUL, 0x660990 was visible. but the hurt code wasn't work why It doesn't work? I tested in Creative mode and solo play Thank you
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