Forge 1.17.1 (37.1.1) BUG: Particles became black when picking up items
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Hello there ! I'm trying to make a modpack just to enjoy a survival world. i wanted to make it a little pretty by adding shaders (two to be precise : Bliss Shaders and Complementary Shaders - Unbound) that i know and like but i can't seem to find them in the options ? do i need to add something more for it to work ? if anyone got even the slightest of an idea i'm open to it :). Thank you very much for the future answers i might get !
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By TileEntity · Posted
Apothic Combat requires this mod - if you don't want to use BetterCombat, remove Apothic Combat -
I need help understanding if this is possible. As i understand it, modifying the actual overworld is harder and requires 3rd party plugins or using mixins to inject the new biomes, but im not looking for that. I need to make a new dimension that is a copy of the overworld - but with some other custom biomes. I've tried making a copy of the 30k biome list of the regular overworld with my own biomes patched after. It does make my biome spawn, but it does it high up in the air, far away from the actual terrain so no actual physical terrain is ever affected by it. I ignore if this is due to the parameters i give to the biomes and / or if there is an easier way to do it or if im doing it correctly or if its possible overall. I've tried using the overworld template and injecting the rest of biomes via terrablender, but didn't get anything neither. Any tips? EDIT: I was thinking to make a customc lass extending whatever the game uses to generate biomes, but I still understand shit about the world generation code (Hell, i think i understand x10 times better the underlaying mathematical implementation at this point) I understand MultiNoiseBiomeSource and OverworldBiomeBuilder play a part in this (NoiseBasedChunkGenerator and NoiseGenerationSettings too) but on my mother I im failing to understand what can i change to make it, if its even possible.
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is there any mods i should remove? i don't want to add bettercombat, i removed simply swords but that didnt seem to do anything this is the new crash log
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It was, in fact biom's of plenty thank you verymuch X)
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