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Posted (edited)

Heya,

I'm currently working on a proximity alarm-type block where it's a placeable bell, and if a creeper walks under the bell, it rings.  I have a tile entity all set up, but I'm currently having trouble getting the position of the creeper in order to compare it to the position range of the bell.

Any help or points to the right direction will be greatly appreciated!

Edited by TheMajorN
Wording

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