Posted January 6, 20223 yr I'm trying to make a kill counter on a weapon (actually for Curio Ring but I didn't know how to read the ring slot). So now I want to see if the ID of the item matches the ID of the item the player is holding. I know that you can't compare an ItemStack with an Item, is there another way to get the Item the player is holding or a way to see what id an Item has in an ItemStack? Of course System.out.println("Hello World!") is only for testing if it worked. package de.chigoma333.ringofblood.core.init; import de.chigoma333.ringofblood.core.init.customitem.Ring_of_Blood; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.inventory.ItemStackHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import net.minecraft.potion.EffectInstance; import net.minecraft.potion.Effects; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.items.ItemHandlerHelper; import top.theillusivec4.curios.api.type.ISlotType; import static de.chigoma333.ringofblood.core.init.ItemInit.RING_OF_BLOOD; public class Event { public void onLivingDeathEvent(LivingDeathEvent event) { if(!event.getEntity().getEntityWorld().isRemote) { Entity killer = event.getSource().getTrueSource(); if(killer != null && killer instanceof PlayerEntity) { Iterable<ItemStack> b = killer.getHeldEquipment(); //MUSS ZUM SLOT GEÄNDERT WERDEN ItemStack heldItem = b.iterator().next(); if(heldItem == RING_OF_BLOOD){ System.out.println("Hello World!"); } } } } }
January 6, 20223 yr Author If I should not care about the IDs, how can I check if it's the right item?
January 6, 20223 yr Author Now I have the feeling that I am too stupid import net.minecraftforge.event.entity.living.LivingDeathEvent; import static de.chigoma333.ringofblood.core.init.ItemInit.RING_OF_BLOOD; public class Event { public void onLivingDeathEvent(LivingDeathEvent event) { if(!event.getEntity().getEntityWorld().isRemote) { Entity killer = event.getSource().getTrueSource(); if(killer != null && killer instanceof PlayerEntity) { Iterable<ItemStack> b = killer.getHeldEquipment(); //MUSS ZUM SLOT GEÄNDERT WERDEN ItemStack heldItem = b.iterator().next(); if(heldItem instanceof RING_OF_BLOOD) { System.out.println("Hello World!"); } } }
January 6, 20223 yr Author I have written this now it does not throw me an error but it does not work. (Sorry I know that I'm annoying) public class Event { public void onLivingDeathEvent(LivingDeathEvent event) { if(!event.getEntity().getEntityWorld().isRemote) { Entity killer = event.getSource().getTrueSource(); if(killer != null && killer instanceof PlayerEntity) { Iterable<ItemStack> b = Collections.singleton(((PlayerEntity) killer).getHeldItem(Hand.MAIN_HAND)); //MUSS ZUM SLOT GEÄNDERT WERDEN Item heldItem = b.iterator().next().getItem(); if(heldItem.equals(RING_OF_BLOOD)) { PlayerEntity player = (PlayerEntity) killer; player.addPotionEffect(new EffectInstance(Effects.FIRE_RESISTANCE, 200)); } } } } }
January 6, 20223 yr Author RING_OF_BLOOD is an item I have added. public class ItemInit { public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, Ringofblood.MOD_ID); public static final RegistryObject<Item> test = ITEMS.register("test", () -> new Item(new Item.Properties().group(ItemGroup.COMBAT))); public static final RegistryObject<Item> RING_OF_BLOOD = ITEMS.register("ring_of_blood", () -> new Ring_of_Blood(new Item.Properties().group(ItemGroup.COMBAT))); } My code is executed until if(heldItem.equals(RING_OF_BLOOD)) then it is not executed any further public class EventKillCounterHandler { @SubscribeEvent public void onLivingDeathEvent(LivingDeathEvent event) { if(!event.getEntity().getEntityWorld().isRemote) { Entity killer = event.getSource().getTrueSource(); if(killer != null && killer instanceof PlayerEntity) { Iterable<ItemStack> b = Collections.singleton(((PlayerEntity) killer).getHeldItem(Hand.MAIN_HAND)); //MUSS ZUM SLOT GEÄNDERT WERDEN Item heldItem = b.iterator().next().getItem(); if(heldItem.equals(RING_OF_BLOOD)) { PlayerEntity player = (PlayerEntity) killer; player.addPotionEffect(new EffectInstance(Effects.FIRE_RESISTANCE, 200)); } } } } }
January 6, 20223 yr Author Ok it makes no sense. How do I get an item instance of the item I added? Also, when I kill a mob Item heldItem = b.iterator().next().getItem(); b: size = 1 what is also useless for comparison
January 6, 20223 yr Author I think I have managed that there is now an id. public class EventKillCounterHandler { @SubscribeEvent public void onLivingDeathEvent(LivingDeathEvent event) { if(!event.getEntity().getEntityWorld().isRemote) { Entity killer = event.getSource().getTrueSource(); if(killer != null && killer instanceof PlayerEntity) { Iterable<ItemStack> b = Collections.singleton(((PlayerEntity) killer).getHeldItem(Hand.MAIN_HAND)); //MUSS ZUM SLOT GEÄNDERT WERDEN Item heldItem = b.iterator().next().getItem(); if(heldItem.equals(RING_OF_BLOOD.getId())) { PlayerEntity player = (PlayerEntity) killer; player.addPotionEffect(new EffectInstance(Effects.FIRE_RESISTANCE, 200)); } } } } } But unfortunately I still have the problem that Item heldItem = b.iterator().next().getItem(); still only throws out the number 1.
January 6, 20223 yr Author I use iterator because without me it throws the error Cannot resolve method getItem in Iterable. Example: Iterable<ItemStack> b = Collections.singleton(((PlayerEntity) killer).getHeldItem(Hand.MAIN_HAND)); Item heldItem = b.getItem(); throws out the error "Cannot resolve method getItem in Iterable".
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.